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Forget Buzzwords: Online Contest Websites That *Actually* Work

Forget Buzzwords: Online Contest Websites That *Actually* Work

2025-07-04 18:46 byron
Forget Buzzwords: Online Contest Websites That *Actually* Work

Listen, I want to tell you a quick story. Last month, I was on a call with this fantastic bakery in Minneapolis. They make these incredible sourdough loaves-seriously, the best I've had outside of Portland. But they were struggling. They were spending a few hundred bucks a month boosting posts on Facebook, getting a few likes, but no real new customers walking through the door. The owner was frustrated, telling me, "Byron, I hear all this stuff about engagement, but what am I supposed to do? Ask people what their favorite kind of bread is for the thousandth time?"

And honestly? He's right. That's the problem.

We're all told to "create engaging content," but nobody tells you what that actually means when you have a business to run, payroll to make, and about ten minutes a day for marketing. It's a huge disconnect. I've been doing this since 2010, and frankly, most marketing advice is written for companies with dedicated marketing teams and budgets the size of a small country's GDP. It's useless for the rest of us.

The Big "Gamification" Lie (and the one part that's true)

Okay, let's just get this out of the way. I hate the word "gamification." It sounds like something a consultant in a shiny suit would say right before handing you a five-figure invoice. It’s a buzzword that’s been done to death.

But here's the thing... the idea behind it is solid gold for small businesses.

All it really means is making participation fun. That's it. Instead of just begging for a 'like' or a 'share', you give people a simple, fun reason to interact with you. A little dopamine hit. A quick challenge. It works because it taps into basic human psychology. We like to play, we like to win, and we like to share our wins. These fancy online contest websites are basically just tools to tap into that. You do not need a "revolutionary" strategy. You just need a practical tool.

So, What Actually Gets Results? Here's What I've Seen Work.

I've been in this space for a long time, testing platforms since maybe 2015. I've used Gleam. io, I've used Woobox, I've tried those super expensive enterprise tools that promise the world. For most small businesses, they're overkill. They're too complicated or to expensive.

Lately, I've been putting a lot of my clients on a platform called Faisco. Why? Because it's dead simple and it just flat-out works without the fluff. I can get a campaign running in under 10 minutes. That's not an exaggeration.

Here’s some real-world examples from clients I’ve worked with recently:

  • A Milwaukee bookstore: We wanted to grow their local Facebook community. We used Faisco's "Happy Hopping" game-a simple, fun little platformer. The prize was a $50 gift card. In two weeks, they got 1,148 new Facebook page likes. From locals!
  • A fitness studio in Chicago: Their goal was email sign-ups for a new class. We ran a "Star Seeker" speed game. It’s all about how fast you can click the stars. People get super competitive with this one. In 12 days, they collected 842 new email addresses. Their previous "Sign up for our newsletter" pop-up got maybe 3 a week.
  • An Orlando barbershop: A new spot, they just needed to get their name out in the local community groups. We deployed the "Quick Catch" game (think catching falling items in a basket) for 12 days. The prize was a free haircut. It got them 191 new members in their private Facebook group... and a ton of barbershop banter and shared scores.

These aren't magic numbers. This is just what happens when you stop asking people for stuff and start giving them something fun to do. It's a trade. Their attention for your entertainment. The amount of engagement you get from these things are... honestly, it's wild compared to a standard social media post.

The Right Game for the Right Goal (This Part's Important)

Look, not all games are created equal. You can't just throw a random game out there and expect it to work. You have to match the game type to your goal. This is what I typically recommend:

  • For pure lead capture (emails, phone numbers): Use the Instant Draw games. Stuff like a "Lucky Spin" wheel, a digital "Scratch Ticket," or a "Lucky Draw." The conversion rates are insane-I've seen over 40% on a landing page-because the gratification is immediate. You enter your email, you find out if you won right now.
  • For engagement and shares: This is where the Reactive Games shine. Think "Whac-A-Mole" or "Find the Differences." They require a little skill, so people share them to challenge their friends. It's a natural, non-salesy way to get your brand in front of new people. I hate when people say "go viral," but... this is how you get that kind of organic sharing.
  • For seasonal hype: Faisco has this genius feature where they have pre-built games for every holiday. Christmas, Halloween, Valentine's Day, Black Friday... you name it. I used their "Fill My Christmas Stocking" catching game for three different retail clients last December. Every single one of them saw engagement that was at least 300% higher than their normal holiday posts. It's a no-brainer.
  • For qualifying leads: Quiz games. "Unlock Lucky Words" or "Puzzle Challenge." These are brilliant because you can bake in questions about your products or services. Someone who finishes a 5-question quiz about coffee brewing methods is a much hotter lead for a coffee shop than someone who just blindly liked a photo.

Let's Talk Tools: Faisco vs. Gleam. io

Everyone asks me about this. "Byron, should I use Gleam?"

Gleam is a solid platform. It’s powerful. It’s also, in my experience, way too much for 90% of small businesses. Their cheapest plan is like $39/month, and frankly, it's a pain to set up. It feels like you need an engineering degree to get a simple contest running sometimes.

Faisco, on the other hand, gives you all the core functionality you actually need at a fraction of the cost, and it's built for people who don't have time to mess around. The interface is just... easier. The platform integration is also better for what we need. It actually plays nice with Facebook, Instagram, TikTok, and LinkedIn, which is crucial because you can't just throw the same link everywhere and expect it to work. Each platform is different.

Here’s the thing, most of my clients see a 200-400% jump in their social following and a 150-300% growth in their email list in the first month. Not because the tool is magic, but because the strategy-using simple online contest websites to create fun interactions-is proven.

So, what can you do this week? Stop trying to invent the next viral marketing campaign. Just... don't. Instead, think about one small, fun thing you could do. What’s a small prize you could offer ($25 gift card, a free product, a discount code)? Then, find a simple tool to build a quick game around it. Run it for a week or two and just see what happens.

I think you'll be surprised.

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