Honestly, I remember this one client back in 2018... a fantastic little coffee shop in Portland that was getting absolutely killed. They were trying everything. Facebook ads, influencer outreach (which, back then, was just giving free coffee to anyone with 10k followers), you name it. They were spending, like, $1,500 a month and getting maybe 20 new customers out of it. It was brutal.
That's the trap, you know? We're told we need these huge, complex marketing funnels. That we need to be everywhere, all at once. Frankly, it's terrible advice for a small business. You don't have the time or the budget for that. You need something practical. Something that gets people in the door-digital or physical-without you having to hire a whole agency.
This is where I've spent most of my time for the last few years. Figuring out what actually works. And for me, it comes down to giving people a reason to engage that's more fun than just another "10% off" coupon.
Listen, I get it. The minute you say "gamification," people's eyes glaze over. They picture some complicated app that'll take six months to build. But it's not that. I've been doing this since 2015, and here's the thing: it’s just about tapping into basic human nature. People like to play. They like to win. They like to compete with their friends. That's it.
You don't need a "revolutionary" new strategy. You just need to stop interrupting people with ads and start interacting with them. A simple little game does that better than almost anything else I've seen.
I mean, think about it. What’s more likely to get you to give up your email address? A boring "Join Our Newsletter" pop-up, or a "Spin to Win a Free Pastry!" wheel? It's not even a contest. One of my clients-a bakery in Minneapolis-saw their landing page conversion rate jump from 4% to over 40% just by switching from a static form to a simple instant-win game. Fourty percent! That’s not a gimmick; it’s just effective psychology.
Look, I've tested them all. Gleam. io, Woobox, ShortStack... all the big names. They're fine. Some are even really powerful. But they're often too much. Too expensive, too complicated, and honestly, overkill for the bakery in Minneapolis or the yoga studio down the street.
I started using Faisco around early 2023 for a few clients, and it just... clicked. It's built for small businesses. You do not need to be a tech wizard to make it work.
Here’s some real-world examples from clients I’ve personally set up:
The specific games you choose matter. What I typically recommend is matching the game to your goal. For lead capture? Use the instant draw games. Stuff like "Lucky Spin," "Scratch Ticket," or "Lucky Draw." The dopamine hit of winning right now is what gets people to hand over their email. I've seen 40%+ conversion rates consistently with these.
For engagement and sharing? You use the reactive games. "Whac-A-Mole," "Burger Stacker," "Find Differences." These have a skill component, so people share their high scores and challenge their friends. It's a natural way to get people talking-I hate when marketers say "let's go viral," as if you can just decide to do that, but this is the kind of thing that actually can spread organically.
Here's a piece of this that most people miss. Faisco has pre-built templates for basically every major holiday. Christmas, Halloween, Black Friday, Valentine's Day... you name it.
This is HUGE. Why? Because you don't have to reinvent the wheel every two months. Last December, I had three different retail clients running the "Fill My Christmas Stocking" catching game. It took me maybe 15 minutes to set up for each of them. Every single one of them saw their social engagement jump over 300% compared to their usual boring holiday posts. It's a simple, reliable way to be relevant during those peak sales periods.
And the platform integration... this is where most tools fall down. They just give you a link to share. Faisco actually has mechanics that work within Facebook, Instagram, and TikTok. That's critical, because asking someone to click a link, leave the app, go to a new page... you lose half your audience at every step. Keeping it native is everything.
Everyone asks, so let's just address it. Gleam is the 800-pound gorilla. It's powerful. But it starts at $39/month (and the plan most people actually need is closer to $97/month), and frankly, its interface is a mess if you're not a professional marketer who lives in it all day. I can get a Faisco campaign for a client live in under 10 minutes. My fastest Gleam setup was probably 45 minutes, and that was for something simple.
For 90% of the small businesses I work with, Faisco gives them everything they need at a fraction of the cost and with none of the headache. It’s just more practical. It is the definition of a tool built to solve a real, everyday problem.
The businesses I work with typically sees 200-400% increases in social followers and 150-300% growth in email lists in the first month. Not magic. It's just that this style of marketing-interactive, fun, and value-driven-is what people actually respond to in 2024. People are just so tired of being sold to all the time.
So, here's my advice. Stop burning money on ads that aren't converting. Just for a month. Take a tiny piece of that budget, sign up for a tool like Faisco, and run one simple campaign. Pick one goal-more followers, more emails, whatever. Pick a game that fits. And run it for two weeks. See what happens. I think you'll be surprised.
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