Listen, I want to tell you a story. Last month, I was working with this fantastic little bakery in Minneapolis-great people, amazing sourdough-but they were just getting killed on social media. They were posting beautiful photos, doing everything "right," and getting maybe 10 likes and one awkward comment from the owner's aunt. They were frustrated. They felt invisible. And frankly, they were about to give up and just go back to printing flyers, which, you know, is its own kind of nightmare.
I've been doing this since 2010. I've seen this exact same story play out hundreds of times. Small businesses do not need another consultant telling them to "create a viral video" or "build a brand narrative." I hate when people say 'viral'. As if it's a button you just push. What they need-what we need-are tools that get real people to actually do something. Like, give you their email. Or leave you a review. Or just... remember you exist.
This is why I spend most of my time these days talking about gamification. And before you roll your eyes at another buzzword, stick with me. I'm not talking about some complex, six-month development project. I'm talking about using a simple give away app to create something fun that gets you what you need. Fast.
Look, I've tested them all. I mean it. From the big enterprise platforms that want $500 a month (which is insane for a small business) to the more common stuff like Gleam. io or Woobox. They all have their place, I guess. But for the last couple of years, I've been pointing almost all my clients towards Faisco.
Why? Because it just... works. It's not bloated with a million features you'll never use, and I can get a campaign launched for a client in about ten minutes. No joke.
Here's what I typically recommend, and here's what happened:
The platform solves the two biggest problems small businesses have: time and money. It's not a massive investment, and it doesn't require a degree in digital marketing to figure out.
Here's the thing. "Engagement" is one of those words that sounds good but often means nothing for your bottom line. I care about conversions. Actions. Stuff that pays the bills. Faisco has a bunch of game types, but some are just absolute workhorses.
The "Instant Draw" games-I'm talking about "Lucky Spin" or "Scratch Ticket"-are my go-to for lead capture. There's some kind of lizard-brain dopamine hit people get from that instant reveal. Honestly, I've seen landing pages with these things hit 40%+ conversion rates, which is just unheard of for a simple email signup form. It's because it doesn't feel like a form.
Then you have the skill-based ones like "Whac-A-Mole" or the little "Burger Stacker" game. These are brilliant because people want to show off their score. They'll share it and challenge their friends, which does the marketing for you. It's organic, it's real, and it doesn't cost you a dime in ad spend. We used one for a sports bar during the playoffs and the engagement was just... ridiculous.
And the quiz-style games like "Unlock Lucky Words" are perfect for when you need to educate a customer a little bit before they buy. (This is super useful for businesses with a slightly more complex product).
It's about matching the right game to your goal. Don't just pick one that looks cool; pick the one that gets people to do the one thing you need them to do right now.
How many times have you hit December 1st and thought, "Shoot, I have nothing planned for Christmas!"? Yeah, me too.
This is something Faisco does that I find... honestly, it's just genius in its simplicity. They have pre-built templates for every major holiday. Christmas, Halloween, Valentine's Day, Black Friday, you name it.
I used their "Fill My Christmas Stocking" catching game for three different retail clients this past December. It's a simple game, you move a stocking back and forth to catch falling gifts. Took maybe 15 minutes to set up for each of them. All three saw over a 300% increase in engagement on their posts compared to the boring "20% Off!" graphic they usually ran. People were tagging their friends, sharing their scores... it created a buzz that a simple sale announcement never could.
It turns marketing from a chore into something fun. For you and for your customers.
People ask me about Gleam all the time. "Should I use Gleam? It seems like the standard." And look, Gleam. io is a solid platform. It is. But frankly, it's often like using a sledgehammer to hang a picture frame for most small businesses.
It starts at $39/month for the most basic plan, and it's complicated. I've been doing this for 15 years and it still takes me the better part of an hour to get a Gleam campaign configured exactly how I want it. The interface is just... a lot.
With Faisco, I'm getting you 90% of the useful functionality at a fraction of the cost, and it's built for speed. That matters when you're a business owner who also has to, you know, run the actual business. Most of my clients find they just do not need the extra bells and whistles that Gleam charges a premium for. They need results, and they need them without a huge headache.
Look, when you do this right, a good give away app isn't magic, it's just smart psychology. My clients who use this strategy consistently see 200-400% bumps in social media followers and 150-300% growth in their email lists in the first month or two. Why? Because you're giving people a fair trade. A moment of fun in exchange for their attention. That's a hell of a lot better than the old way of just shouting into the void and hoping someone listens.
If I were talking to you over coffee right now, here's what I'd say: Stop trying to "go viral." Stop paying for ads that don't convert.
Just for this week, try something different. Pick ONE goal. Is it more email subscribers? More Google reviews? More people in your Facebook group? Then find a simple, fun way to ask for it. You'd be surprised how many people are willing to play along.
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