Honestly, the holiday season brings out the worst in marketing. I swear. Last year, I was working with this great little bakery in Minneapolis-fantastic croissants, coffee that could raise the dead-and they were about to run their big Christmas giveaway. Their plan? A classic "like, share, and tag three friends!" post on Instagram.
I had to physically stop myself from groaning over the phone.
Look, I've been doing this since 2010. I’ve seen hundreds of businesses try that exact same thing, and frankly, it's a colossal waste of time. You get a spike in vanity metrics, a bunch of contest-chasers who unfollow you on December 26th, and maybe... maybe one or two real customers. It's just not effective. Small businesses don't have the time or money for stuff that isn't effective. We talked them into trying something different. Something that actually engages people.
Here's the thing. People are absolutely numb to that kind of giveaway now. It’s digital white noise. You're asking them to do a chore for a slim chance of winning something. There is no fun, no dopamine hit, no reason to remember your brand five minutes later.
Most of my clients find that the engagement they get is hollow. The people who enter are not your ideal customers; they're just people who enter contests for a living. They do not care about your Minneapolis bakery or my client's San Diego bookstore. They just want the free stuff. So you get a bump in followers for two weeks, and then it's gone. What was the point? It drives me nuts when I see so-called "gurus" still pushing this as a legit strategy. It's not. It hasn't been since, like, 2018.
What you need is something that stops the scroll. Something that makes a person feel something. A little bit of excitement, a challenge, a quick win. You know... a game.
Yeah, yeah, "gamification." I know it sounds like a buzzword some tech bro in Silicon Valley invented, but stick with me. It’s just about applying game mechanics to non-game things. And for a Christmas giveaway, it’s a total game-changer. This is where I've been pointing almost all my clients lately... platforms like Faisco, because they just get it. They build the fun part for you.
I've been testing these things for years. Seriously, I've used everything from Gleam. io to Woobox to those insane enterprise tools that want $500 a month. Here’s what I’ve seen work with my own clients:
The instant-win stuff is gold for getting emails. I'm talking "Lucky Spin" or a "Scratch Ticket" game. I've seen landing pages with these hit a 40%+ conversion rate. Why? Because people get that immediate feedback-that little jolt of "Ooh, I might win!"-instead of just tossing their email into a black hole.
Then you have the more reactive games. Think "Whac-A-Mole" or "Find the Differences." These are great for pure engagement. People actually play them for a few minutes. Then they share their score and challenge their friends. They're competing. That's so much more powerful than just tagging someone.
We used a "Puzzle Challenge" for a bookstore down in San Diego and they got almost 800 new Facebook page likes in just over two weeks. For an Austin art gallery, we deployed a "Happy Hopping" game to promote an event-they got 234 new event attendees in 10 days. These numbers are not magic; they're the result of giving people something fun to do.
This is the part that saves my clients so much time and headache. The reason I'm so big on this for a Christmas giveaway is that platforms like Faisco have pre-built templates for everything. Christmas, Halloween, Black Friday, you name it.
I've used their "Fill My Christmas Stocking" catching game with three different retail clients now. It's a simple little game where stuff falls from the top of the screen and you have to move a stocking to catch it. Super simple, right?
Every single one of them saw over a 300% increase in engagement compared to their normal holiday posts. One of them, a small boutique, grew their email list by over 1,200 people in three weeks. 1,200!! All because they swapped a boring "tag a friend" post for a two-minute game. It works.
"So, Byron, is this better than Gleam. io?" I get this email at least once a week.
Listen, Gleam is a solid tool. It’s powerful. It is also, in my opinion, total overkill for 90% of small businesses and starts at $39/month which is a lot for a coffee shop or a local artist. It's like using a sledgehammer to hang a picture frame. You spend an hour just trying to figure out all the settings and integrations.
I can get a client's campaign on Faisco live in less than 10 minutes. I am not kidding. Pick a game template, upload your logo, set the prizes, and you're done. For a small business owner who's also the CEO, the janitor, and the head of shipping... that 50 minutes I just saved you is everything. Plus, the platform integrations actually work. You can embed these games and they work right inside Facebook or on your website without some clunky redirect. That’s a bigger deal than it sounds.
Stop overthinking your Christmas giveaway. Seriously. Don't spend another week debating the perfect hashtag.
The businesses I work with who do this right... they’re not just getting hollow likes. They're seeing 200-400% bumps in real followers and growing their email lists by 150-300% in a single month. It's not revolutionary; it’s just practical. It’s about meeting customers where they are-bored, scrolling on their phones-and giving them something fun for a change.
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