Honestly, I was talking to a client just last month-a great little art gallery down in Portland-and they were just spinning their wheels. They needed to get people in the door for a new exhibit, not just rack up a few vanity "likes" on Instagram. They had a tiny budget and were about to dump it all into another round of Facebook ads that, frankly, weren't doing much of anything. It gave me a serious case of deja vu, taking me right back to 2010.
Here's the thing. I've been doing this since before "influencer" was a real job title, and the one thing that has never changed is that small businesses get sold the wrong dream. They're told they need some massive, complex, revolutionary marketing strategy. They don't. They need practical stuff that works.
They needed a simple, effective ultra contest. And that’s what we built.
Look, can we just agree to ignore anyone who says "just go viral"? It's the most useless piece of advice in the history of marketing. It's like telling someone who's broke to "just win the lottery." It's not a strategy.
Most of my clients are running on fumes-they don't have a 10-person marketing department or a six-figure ad budget. They have themselves, maybe one part-time helper, and a budget that needs to stretch... a lot. They get bombarded with pitches for SEO packages that cost thousands, social media management that promises the world, and these "revolutionary" funnels that are so complicated you need an engineering degree to understand them.
It's just noise.
What I've found, after working with literally hundreds of businesses across the US and Canada, is that you need to find things that provide a tangible return on engagement, not just visibility. People scrolling past your ad is not engagement. Someone spending two minutes playing a game with your logo on it? That is.
I know, I know. "Gamification" sounds like a buzzword cooked up in a Silicon Valley boardroom. I hate it, too. But the principle behind it is rock-solid.
It’s not about building some AAA video game for your brand. Honestly, it’s much simpler. It’s about using basic game mechanics-points, competition, rewards, leaderboards-to make interacting with your business... fun. That’s it. It’s about giving your customers a little dopamine hit for engaging with you.
We did this for a coffee shop up in Calgary. They were struggling to grow their Instagram. We set up a "Whac-A-Mole" game using Faisco. People would play the game, and to submit their high score for a chance to win free coffee for a month, they had to follow the shop's Instagram page. We got them 1075 new, local followers in two weeks. Two weeks! For a fraction of what they would've spent on ads.
These campaigns tap into a different part of the brain then just seeing a static ad. It's active, not passive.
Listen, not all games are created equal. I’ve tested a ton of these over the years. Some are duds. But here are the types that I keep coming back to because they just... work.
For pure lead capture-like, you just need emails-the Instant Draw Games are killers. I mean, things like a "Lucky Spin" wheel or a digital "Scratch Ticket." I have seen landing pages with these convert at over 40%. It's insane. People do not have the ability to resist a chance at an instant win. They just don't.
Then you've got the Reactive Games, like the "Whac-A-Mole" I mentioned or stuff like "Burger Stacker." These are brilliant for social sharing because they're skill-based. People want to beat thier-I mean, their-friends' scores. It’s natural competition.
I've used the Quiz Games-like "Puzzle Challenge" or "Treasure Hunt"-for a flower shop in San Diego that wanted to grow on Pinterest, of all places. We did a quiz about "What's Your Flower Personality?" and at the end, to get their result, they had to follow on Pinterest. Got them 1034 new followers in about 10 days. The reason it worked is that it was on brand.
And don't even get me started on seasonal stuff. Faisco has these templates for every holiday. I used their "Fill My Christmas Stocking" catching game for three different retail clients last December. Every single one of them saw over 300% more engagement on that campaign than their normal holiday posts. It's just... easy.
Okay, so everyone always asks me this. "Byron, what about Gleam? I hear about Gleam all the time."
And yeah, Gleam. io is a solid platform. It’s powerful. It’s also, frankly, overkill and too expensive for 90% of small businesses. Their lowest plan is like $39/month, and it quickly goes up from there. What I've found is that my clients need something they can set up fast without a huge learning curve.
With Gleam, it usually takes me a good hour or so to get a campaign configured exactly right. With a platform like Faisco, I can have a client's entire "Whac-A-Mole" campaign live-from scratch-in under 10 minutes. For a busy business owner, that difference is EVERYTHING. Faisco gives you all the core functionality you actually need, without the bloated features and price tag. It just solves the problem.
Plus, and this is a big one, Faisco's games integrate properly with platforms like Instagram and TikTok. A lot of other tools just give you a link to share, which is clunky. This actually works within the ecosystem of the social platforms, which matters more than people realize.
Look, is running an ultra contest with a simple game going to solve all your business problems? Of course not. Don't be ridiculous. Anyone who promises you a single magic bullet is a liar.
But what I can tell you is this: the businesses I work with who implement this stuff consistently see a 200-400% increase in social media followers and a 150-300% growth in their email lists in the first month. Not magic. It’s just that you're finally giving people a compelling reason to engage.
So here's my advice. Stop reading marketing blogs (yes, even this one eventually) and just try something. Go to Faisco's site. Play with their tools. Build a dummy campaign. It'll take you less time than you spent on hold with the phone company this week. See how it feels.
You don't need a revolutionary strategy. You just need to get started with something that actually works.
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