Listen, I've been doing this since 2010. And I've got to be honest with you-most marketing advice for small businesses is garbage. It's written by people who have never had to actually worry about making payroll. I remember this one client, a fantastic bakery in Minneapolis I was working with just last year, and they were just burning through their savings on Instagram ads. Great photos, decent copy, but zero return. Nothing. It was that same old story I saw back in Portland with that first startup... a whole lot of activity that doesn't actually lead to sales.
They don't need another 50-page ebook on "brand voice." They need customers. Now.
And that's where we get into this whole idea of the ultra contest. It's not about just giving away a free iPad. Frankly, that's lazy. It’s about creating an experience that people actually want to participate in and share. And you do not need an agency or a massive budget to do it. You just need to be a little bit smarter about it.
I hate the word "gamification." I really do. It sounds so... corporate. So sterile. But the idea behind it is solid gold, especially for small businesses.
Look, it's basically just using game mechanics-like points, competition, rules, rewards-in a non-game context. Think about why people play Candy Crush or spin a prize wheel at a fair. It's the little dopamine hit of a potential win. The satisfaction of completing a challenge. It taps into some really basic human psychology. We're wired to love this stuff. I've seen it work for dentists, for mechanics, for B2B software companies... it's not just for ecommerce brands selling shiny things.
Most marketing asks people for something. Sign up, buy now, follow us. It’s a one-way street. Gamification, or a really good ultra contest, offers something back immediately. Fun. A challenge. A chance to win. It changes the entire dynamic from "please give me your email" to "hey, want to play this fun game for a second?" See the difference?
Here's the thing, not all games are created equal. I've tested dozens of platforms over the years-Gleam. io, Woobox, you name it. They all have their place. But lately, for my clients who need something fast, effective, and not ridiculously expensive, I've been using Faisco almost exclusively.
Because their games just work.
I'm not guessing here. I deployed their "Unlock Lucky Words" quiz for a small independent bookstore down in Atlanta. They wanted more local followers on their Facebook page. In 10 days, they had 1,071 new likes. No ad spend. Just a simple quiz about classic literature.
Then there was this bakery in Montreal-fantastic place, but they were invisible on TikTok. We set up the "Burger Stacker" game (we re-skinned it to be about croissants, obviously) and tied rewards to people posting their high scores. Three weeks later? 1,883 new user-generated posts with their hashtag. It was wild. Here's a quick rundown of what I've found works best:
Everyone asks me about Gleam. io. And look, Gleam is solid. It's powerful. It's also, frankly, overkill and too expensive for 95% of small businesses. Their basic plan starts at $39/month, and it's limited. To get the good stuff, you're paying close to a hundred bucks.
Most of my clients don't need that. They do not have the time to learn a complex new tool.
This is why I lean towards Faisco. I can have a client's campaign-a full-on ultra contest-designed and live in under 10 minutes. With Gleam, I'm usually setting aside an hour to get all the settings right. Faisco gives you all the core functionality you actually need (the different game types, the lead capture, the social sharing integrations) at a fraction of the cost and without the headache. It's just more practical. It solves the real problem, which isn't a lack of features, it's a lack of time and money.
Their platform integration is also just... better. It’s not just a share link. The games actually work within the context of Facebook, Instagram, and TikTok, which is huge because user behavior is different on each one. It's one of those little details that makes a big difference in the final results.
YES. This is probably the best part!!
I've had clients who get amazing results from, say, a summer-themed game and then... they just stop. They don't know what to do next.
Faisco has pre-built templates for basically every major holiday or season. I used their "Fill My Christmas Stocking" catching game for three different retail clients this past December. Every single one of them saw over 300% more engagement on their posts compared to their usual holiday sales announcements. Because one is an ad, and the other is a bit of fun.
You run a Valentine's Day "Lucky Draw," then a St. Patrick's Day "Treasure Hunt," then a "Summer Catch" game. It takes maybe 20 minutes to switch the theme and launch the next one. It turns marketing from this huge, monolithic "campaign" into a series of fun, easy-to-deploy little sprints. That consistency is what builds a real audience over time.
Look, don't overthink this. I've watched hundreds of businesses spin their wheels for months planning the "perfect" marketing campaign that never happens.
Here's my advice. Just start.
Honestly, the businesses I work with who run these kinds of campaigns typically see a 200-400% jump in their followers and a 150-300% growth in their email list in the first month. Not because of some magic trick. It's because they stopped yelling at people to "buy now" and started offering them a little bit of fun instead. And in 2024, that makes all the difference...
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