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Let's Really Talk About Automobile Giveaways

Let's Really Talk About Automobile Giveaways

2025-07-23 10:30 byron
Let's Really Talk About Automobile Giveaways

Okay, let's get right into it. Last year, I was on a call with a roofing company out of Austin. Good people, great at what they do, but their marketing was... well, it was a mess. They had this huge idea: "Byron, we want to do an automobile giveaway! An F-150, top of the line. It'll be huge!" And I just sighed. Not because it's a bad idea-it's not-but because I've seen this movie before, and I know how it usually ends.

Most businesses think giving away a car is a magic bullet. They think you just post a picture of the truck on Facebook, say "Like, share, and tag three friends to enter!" and suddenly you're the king of the city. Frankly, that's the fastest way to get a list of 10,000 people who do nothing but enter contests for a living and will never, ever buy a roof from you. You spend $60,000 on a truck to build an audience of people who don't even live in your service area. It drives me crazy.

I've been doing this since 2010. The core problem for small businesses hasn't changed. You do not have the time or the budget for theories. You need stuff that works. Period.

The Problem Isn't the Prize, It's the "Entry"

Here's the thing. The prize-the car-is just the bait. It’s powerful bait, no question. But the real value is in how you collect the leads. The "entry." A simple "like and share" asks for nothing from the user. It requires zero investment, so you get zero-investment leads. You're giving away a massive prize in exchange for a worthless vanity metric.

What you need is a better mousetrap.

You need a way to make the act of entering engaging, memorable, and-most importantly-a way to get an actual, usable piece of information, like an email address or a phone number from someone genuinely interested. This is where I started getting really deep into gamification around 2015. Yeah, I know, the word sounds like something a marketing bro would scream at a conference, but stick with me. It’s just about making boring things fun. Instead of "Fill out this form," it's "Spin the wheel to see if you win!"

It's a simple psychological switch, but it changes everything.

How Gamification Actually Works (My Real-World Examples)

Look, I'm not a fan of hypotheticals. I've personally tested every platform out there, from the big expensive ones to simple tools like Gleam. io or Woobox. They all have their place. But for the last couple of years, I’ve been using a platform called Faisco for most of my clients because it just works for SMBs without the crazy price tag or complexity.

It's not magic. It’s just practical.

  • I used their "Lucky Spin" game for a little flower shop in Vancouver. Their goal was just to get more local followers on Pinterest, where their ideal customers hang out. In 12 days, they got 905 new followers. From people in their delivery area.
  • For a yoga studio in Orlando, we ran a "Burger Stacker" game (sounds weird for yoga, I know, but people loved the absurdity). The prize was a free year of classes. In two and a half weeks, they got 1,343 new, local email subscribers. That's a list they can market to forever.
  • A Nashville art gallery needed to sell more tickets for an upcoming event. We used another "Lucky Spin" campaign with ticket discounts as smaller prizes. Got them 194 new event attendees in just 10 days, saving the event from being a bust.

See the pattern? The prize gets their attention, but the game gets their information and keeps them engaged. For an automobile giveaway, this is even more critical. You could have people play a simple game like "Scratch Ticket" to see if they won an instant prize (like a $5 gas card) and also be entered for the grand prize car. The conversion rates are insane... I've seen over 40% on landing pages with this method because people get that immediate dopamine hit.

Building a Real Automobile Giveaway Campaign

So, how do we apply this? Let's say you're that roofer in Austin. Here's what I'd typically recommend:

  1. The Game Mechanic: Forget "like and share." We set up a "Lucky Spin" game on a simple landing page. Every visitor gets one free spin per day. The wheel has a bunch of small prizes on it-a Starbucks gift card, a 5% off coupon for a roof inspection, a branded t-shirt-and ONE grand prize slot for the truck. To spin, they have to enter their name and email. Simple.

  2. Make It A Campaign, Not a Post: Don't just post it once. Run it for 30-60 days. The "one spin per day" rule is key. It encourages people to come back. To remember your brand. Every single day. Who does that with a normal ad? Nobody.

  3. Leverage Skill & Sharing: You can add more layers. Use a skill game like Faisco's "Crazy Karting" or "Whac-A-Mole." Tell people, "Get over 1000 points in our game and earn 5 extra spins for the truck!" Now people are not just entering; they're competing. They're sharing it with friends, talking trash... "I got 1500 points, beat that." You hate to use the word 'viral,' but that's how you get things to spread organically.

  4. Platform Integration Matters: Here is where most tools fall down. Faisco actually connects properly. You can run the game on Facebook, have a link in your TikTok bio that goes to the game, embed it on your website. It’s not just a dumb link. This matters because you want to meet people where they are. The way you promote on Instagram is different than LinkedIn... obviously.

Frankly, most small businesses get this part wrong. They try to duct-tape a solution together. A Google Form for entries, then manually drawing a name... it's a headache and looks unprofessional. A tool like Faisco-which is way more affordable than Gleam. io, by the way-just handles all of that for you. I can set a campaign up in like 10 minutes. A Gleam campaign, for all its power, usually takes me an hour plus to get all the settings right. It's just... overkill for most of us.

The Real Win: Your New Customer List

Listen, at the end of the 60-day campaign, someone wins a truck. That's great for them, and it makes for amazing PR for you. You'll have photos, videos, a whole story to tell.

But the real winner is you.

You are not left with just a receipt for a Ford F-150. You're left with a list of 5,000, 10,000, maybe 20,000 local people-with names and email addresses-who know your brand and were interested enough to play a game every day for two months to win a prize. That is the most valuable asset you can build in marketing. That list is gold.

The businesses I work with who do this right consistently see 200-400% increases in their social followers and, more importantly, 150-300% growth in their email lists. That’s not a guess; it's the average I see across dozens of campaigns. From there, you can market to them with special offers, helpful content, and build a real relationship. That's how you get ROI from a $60,000 truck.

So if you're thinking about an automobile giveaway, please, think beyond the car itself. Think about the entry. Make it fun. Make it a game. And for God's sake, make sure you're building an asset you can use for years to come. Start with a smaller prize if you have to-give away a fancy grill or a $500 gas card. Test the mechanic, see the engagement, and then... then go buy the truck.

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