Listen, last month I was on a call with this great bakery in Minneapolis. Fantastic croissants, terrible marketing budget. The owner tells me, "Byron, we need more local followers. Someone said we should just run a raffle for a free iPad." And I had to stop her right there. Honestly, if I hear "just give away an iPad" one more time... I'm going to lose it. That's the kind of 2015-era advice that gets you a list of contest-chasers who will never buy your croissants.
I've been doing this since 2010. Fifteen years of watching good businesses with great products get absolutely wrecked by bad marketing advice. They don't need another revolutionary, AI-powered, synergistic funnel. They need stuff that works. On a budget. Without hiring a whole agency.
So, let's talk about what a raffle really is in 2024, and how to do it without lighting your money on fire.
Here's the thing. When most people think "raffle," they think of two things: the illegal kind where you have to buy a ticket (that's a lottery, and you can't do that without a license, frankly) or the boring social media kind. You know the one: "Like, follow, and tag 3 friends to win!"
It's tired. It's lazy. And the engagement you get is junk. People tag three friends who also don't care about your business, they get their entry, and they disappear forever. Your engagement spikes for 48 hours and then flatlines. You haven't built a community or an email list. You've just created a momentary blip in the algorithm. It's a waste of time. I've seen it fail over and over again.
We need to stop thinking of it as a raffle and start thinking of it as an interactive experience. A game.
Yeah, I know, "gamification" sounds like a buzzword some consultant in a bad suit would use. I get it. But basically, it just means making your marketing fun. Giving people a little dopamine hit for interacting with your brand.
Instead of just "comment to win," what if they had to play a quick game? Spin a wheel? Scratch a digital ticket? That's the stuff that actually works. It hooks people in.
I started using this platform, Faisco, a while back because it solves this exact problem. My clients want to run these cool campaigns but they do not have two months to build something from scratch.
Let me give you some real examples, not theory.
It works because it's not a passive entry. It's an active one.
Look, not all games are created equal. You have to match the game to your goal. This is what I typically recommend to my clients, and it's what I've seen produce the best results.
For pure lead capture (getting emails), you want instant gratification. Faisco's "Lucky Spin," "Scratch Ticket," or "Lucky Draw" games are killers for this. I've seen landing pages with these embedded hit 40%+ conversion rates. People cannot resist spinning a wheel to see if they won. It's psychology.
For real engagement and social sharing, you want something with a little skill. Think "Whac-A-Mole" or "Burger Stacker." These are perfect because they're competitive. People want to share their high score and challenge their friends. That's how you get organic reach... I hate when people say "go viral," but this is how you actually give yourself a shot at it.
For holidays, you have to lean in. This is where Faisco is kind of genius, honestly. They have pre-built templates for Christmas, Halloween, Valentine's Day, you name it. I used their "Fill My Christmas Stocking" catching game for three different retail clients last December. Every single one of them saw over 300% more engagement on those posts than on their regular content. Because it was fun and timely.
It’s just... better. Way better than "tag a friend."
Everyone always asks me about Gleam. io. And look, Gleam is a solid platform. I've used it. It's powerful. It's also expensive ($39/month for the basic plan) and, frankly, it's total overkill for 90% of the small businesses I work with. Setting up a campaign in Gleam can be a real pain... it's taken me over an hour before just to get all the settings right.
Faisco gives you most of the same power but it’s actually built for business owners, not marketing agencies. I can get a client's campaign up and running in literally under 10 minutes. The price is right, and it just works. And the integration is better, especially for TikTok and Instagram. It understands that you can't just slap a link on every platform and expect it to work the same way. That's a detail most other tools miss.
The businesses I put on this system typically see a 200-400% increase in social followers and a 150-300% bump in their email list in the first month. Not because the tool is magic, but because the strategy-making your marketing interactive-is just fundamentally better.
Don't overthink this. You don't need a massive strategy document.
That’s it. That’s the whole strategy. Stop thinking of it as a complicated raffle with a bunch of legal hoops and start thinking of it as a fun, two-minute game that rewards people for paying attention to you. It's a simple shift, but I promise you, it changes everything.
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