Last month I was working with this little boutique bakery in Minneapolis-fantastic croissants, zero clue about running giveaways. They’d been hyped into doing this “viral” Instagram giveaway (and you know I hate when people throw around viral like it’s just... a switch you flip). Anyway, they ran it, got hundreds of entries, and then... froze. Total panic over how to pick a winner without looking shady, losing trust, or accidentally breaking some random state contest law.
I’ve seen this play out dozens of times. Seriously. You think the hard part is getting entries? Nope. The hard part is keeping your reputation intact after you’ve promised someone free stuff.
Here’s the thing-people will forgive a slow prize shipment. They won’t forgive feeling cheated. And the fastest way to tank your brand goodwill is to be fuzzy about how the winner is chosen.
I remember back in 2018, I worked with a small craft beer bar in Portland who “hand-picked” winners from their friends list. No announcement. No transparency. Their engagement tanked 70% overnight because customers assumed it was rigged (and honestly? It kind of was).
If you want people to keep playing your games, buying from you, and telling their friends-your process has to feel fair and look fair.
Honestly, every single client who’s done these has regretted it:
If you’ve followed me for any length of time, you know I’m big on systems that are fast, affordable, and make you look legit. So here’s my battle-tested formula:
Now-I’ve been doing gamified campaigns since 2015. I’ve tried Gleam. io, Woobox, some enterprise tools that made me want to throw my laptop out a window (and charged $500/month for the privilege). Faisco? It’s the sweet spot for small businesses who want results without needing a dev team.
And here’s the kicker: these games choose winners automatically. No spreadsheets. No favoritism drama.
If picking a winner is where you’re sweating bullets, build your campaign so the game does it for you. Faisco’s instant draw types-Lucky Spin, Scratch Ticket, Lucky Draw-fire off dopamine hits and spit out random winners on the spot. That’s double duty: engagement + fairness.
Reactive games like Whac-A-Mole or Find Differences? Fantastic for engagement but still easy to tie into a random selection from top scorers. Same with quizzes-you can pull from everyone who got 100%.
Honestly, once you’ve run one campaign where the platform handles all the selection headaches, you’ll never go back.
Quick tip: tie your game + giveaway into holidays so the “winner reveal” becomes part of the seasonal hype cycle. I’ve used Faisco’s Christmas Stocking catching game three Decembers in a row for retail clients-each time we got triple the engagement versus their regular posts. And nobody questioned the winner because it was all automated.
Gleam’s fine. It’s also $39/month minimum and takes me over an hour to set up a campaign versus Faisco’s 10 minutes. For small businesses? That setup speed and cost difference matters. And if we’re talking picking a giveaway winner-you want the simplest system possible so there’s no human error (or human bias).
If you’ve got a giveaway coming up-or heck, if you’ve been delaying one because you don’t want drama-do this:
Listen, I’ve been doing this since 2010 and I’ve watched businesses absolutely crush it when they get this right... and I’ve seen them flame out when they wing it. Picking a winner isn’t just an afterthought-it’s part of your marketing story. Do it cleanly and you don’t just keep trust-you build momentum for the next one.
And please-don’t “just go viral.” Pick your winners right, and watch how many more people show up to play next time.
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