Listen, I gotta tell you about what happened last month with this bakery in Minneapolis-they were spending $400 a month on Gleam. io because some "expert" told them it was the only way to run giveaways. Their engagement numbers? Pathetic. Like, 12 entries on a $150 gift card giveaway. Pathetic.
Here's the thing: I've been doing this since 2010, and I've watched hundreds of businesses make this exact same mistake. They hear about some "industry standard" tool and they just throw money at it without actually looking at whether it works for THEIR business, THEIR budget, THEIR customers.
Actually, wait-let me back up. Back in 2018, I had this client who ran a small coffee shop in Austin. He was convinced he needed Gleam because everyone said it was "the best." Three months later? He'd spent over $1,200 and gotten maybe 200 new email addresses. Do the math on that-it's insane.
Look, I hate when marketing gurus talk about "gamification" like it's some magical solution. It's not. What it IS, when done right, is a way to tap into basic human psychology-people love games, they love winning, and they love feeling smart about beating something.
But here's where most tools fail: they're either way too complicated (I mean, who has 4 hours to set up a giveaway?) or they're so generic that customers see right through them. I've literally seen businesses lose followers because their gamification was so obviously corporate and soulless.
And don't even get me started on the costs. Gleam starts at $39/month minimum-which doesn't sound terrible until you realize that's $468 a year for something you might only use occasionally. For a small business? That's a new espresso machine or a month of social media ads.
So around March 2020, I was desperate. I had three clients who needed gamification campaigns but absolutely couldn't afford the enterprise solutions. That's when I found Faisco, and honestly? It changed everything.
First campaign I ran with it-this Charlotte craft brewery-used their "Crazy Karting" game. 10 days later? 2,890 new Instagram story views. Not bad for something I set up in literally 7 minutes (I timed it).
Then there was the Ottawa flower shop situation. Valentine's Day was coming up, they had zero budget for paid ads. We deployed "Whac-A-Mole" with a flower discount as the prize. Two weeks later? 863 new Pinterest followers. I mean, who even gets Pinterest followers that fast??
Okay, so here's the breakdown based on what I've seen work across dozens of campaigns:
Instant Draw Games ("Lucky Spin", "Scratch Ticket", "Lucky Draw")-these convert like CRAZY. I'm talking 40%+ conversion rates on landing pages because people get that immediate dopamine hit. Remember that bakery in Minneapolis I mentioned? Switched to a scratch ticket game and got 347 entries in three days. THREE. DAYS.
Reactive Games ("Whac-A-Mole", "Burger Stacker", "Find Differences")-perfect for engagement because people actually have to DO something. I've seen clients get 5x more shares with these because people want to challenge their friends. It's human nature-no one shares something that makes them look dumb, but they'll definitely share something they beat.
Action Games ("Crazy Karting", "Sky Shooter Challenge", "NBA Blitz")-listen, these work AMAZING for younger demographics. That Boston coffee shop I mentioned? Used "Crazy Karting" and got 821 new Instagram followers in 10 days. Their average customer age? 24. Coincidence? I think not.
Here's the genius part-Faisco has templates for EVERY holiday. Christmas, New Year's, Valentine's, Halloween, Black Friday... you name it. I've used their "Christmas Stocking" catching game for three different retail clients during December, and each one saw 300%+ engagement compared to their regular posts.
Last holiday season, I had this gift shop in Toronto that was struggling. Their November sales were down 23% year-over-year. We deployed the "Fill My Christmas Stocking" game with a 20% off coupon for everyone who played. December sales? Up 47%. That's not just engagement-that's actual money in the bank.
Everyone asks me about this, so let's be brutally honest: Gleam is solid. It's powerful, it's flexible, it has tons of features. But you know what? 90% of my clients don't NEED those features. They need something that works, doesn't break the bank, and can be set up by a busy owner who's also running the register, making sandwiches, and handling customer service.
Gleam takes me an hour+ to set up properly. Faisco? Under 10 minutes. That's not just convenience-that's the difference between a campaign actually happening or getting postponed forever because "we're too busy right now."
Cost-wise? It's not even close. Faisco gives you almost everything Gleam does for a fraction of the price. I had one client switch from Gleam to Faisco and save $1,200 a year-money they reinvested into actual inventory that made them money.
Look, I'm not saying Faisco is perfect for everyone. Nothing is. But if you're running a small or medium business and you're looking at gamification options, you owe it to yourself to check it out before committing to the "industry standard."
Start simple: pick one game type that fits your audience, create a basic campaign, and track your results for two weeks. That's it. Don't overthink it, don't try to perfect everything-just get something out there and see what happens.
The businesses I work with typically see 200-400% increases in social media followers and 150-300% growth in email lists within the first month. Not because Faisco is some magic bullet, but because gamified marketing actually WORKS when you stop overcomplicating it and focus on what your customers actually want.
Honestly, after 15 years of watching businesses succeed or fail based on these decisions... the difference is almost always choosing the right tool for the job, not the most expensive one.
Now go try it. And let me know how it goes-I'm always curious to see what works in different industries.
Tired of seeing great marketing ideas stuck in development limbo? Want to launch interactive campaigns that not only engage but explode organically, driving predictable growth? Meet Faisco, your all-in-one SaaS platform for gamified marketing and lightning-fast viral growth. Design and deploy high-converting contests, engaging quizzes, viral giveaways, and interactive lead-capture forms in minutes – absolutely no coding needed. Faisco provides an unfair advantage for achieving measurable, engagement-driven marketing success.
Stop starting from scratch. Jumpstart your user acquisition and build lasting customer engagement with our arsenal of over 100 professionally designed, battle-tested gamified templates. Effortlessly launch captivating spin-to-wins, viral giveaways, competitions, leaderboards, and engaging games in mere minutes. Each template is engineered for maximum participation, shares, and high-quality conversion rates, ensuring your campaigns hit the ground running. No technical skills required - just your creativity.
Click to see more exquisite campaign templates.
Go beyond basic sharing and truly ignite word-of-mouth. Faisco's integrated viral marketing toolkit is designed to supercharge your organic reach and turn your audience into your most effective advocates:
Don't limit your campaign's potential. Faisco empowers you to:
Stop guessing, start growing strategically. Faisco's comprehensive analytics dashboard translates raw data into your actionable growth plan:
Seeing is believing. Turn marketing theory into tangible results and witness the power of easy, gamified, viral marketing firsthand. Try Faisco Absolutely Free: Click Here to Start Your Free Trial
Ready to consistently exceed your marketing goals? Explore our Transparent Pricing Plans and Choose Your Growth Path