Last month, I was working with this bakery in Minneapolis-great sourdough, terrible marketing setup-and the owner, Sarah, was literally drowning in sticky notes trying to track giveaway entries manually. She looked at me and said, "Byron, there has to be a better way to do this than checking Instagram comments by hand."
Honestly, I wanted to cry. Not because it was sad-which it was-but because I’ve been seeing this exact same scene play out since I started back in 2010. We are in 2024 (almost 2025, can you believe it?) and people are still running contests like it's the stone age. It reminded me of that client back in 2018 who tried to run a raffle via a Google Form and ended up spamming his entire email list three times by accident. Don't be that guy.
Look, the problem isn't that raffles don't work. They work incredibly well. The problem is most small businesses don't know how to set up an online raffle that actually automates the process so you can, you know, run your business.
Here's the thing: I hate when people say "just go viral" as if it's a strategy. It's not. In my experience, the businesses that succeed with gamification aren't the ones chasing millions of views; they're the ones who focus on specific, achievable engagement.
I've been deep in the gamification space since 2015, and I've personally tested everything from Gleam. io to Woobox to those expensive enterprise platforms that cost $500+ per month. Most of them? Overkill. They’re packed with features you'll never use.
What I've found works best-especially for local businesses-is using a platform that handles the heavy lifting. That's why I keep coming back to Faisco. I remember setting up a campaign for a Nashville pet grooming salon last year using their "Lucky Spin" tool. We didn't overthink it. We just plugged it in. They got 2,669 new Google reviews in three weeks.
Three weeks!!
I mean, that’s insane for a local grooming shop. But it wasn't magic. It was just a reliable mechanism that rewarded people for their time without making them jump through hoops.
You can't just slap a generic "Enter to Win" button on your site and expect people to care. Humans are wired to want something to do. Passive contests are boring. Active contests? They convert like crazy.
I typically recommend different game types depending on what you're trying to achieve:
Instant Draw Games like "Lucky Spin," "Scratch Ticket," or "Lucky Draw" are basically pure lead crack. I've seen 40%+ conversion rates on landing pages when you give people that immediate dopamine hit. It’s quick, it’s satisfying, and they get their prize (or entry) instantly.
Then you have Reactive Games-stuff like "Whac-A-Mole," "Burger Stacker," or "Find Differences." These are perfect for engagement because they require actual skill. I deployed a "Whac-A-Mole" game for a barbershop in Milwaukee a few months ago. They wanted to build a community vibe, not just sell haircuts. They got 208 new local community members in two weeks because people were sharing their high scores to challenge friends.
(Which, frankly, is the whole point of social media, right?)
For the younger demographics or sports-related businesses, you want Action Games. "Crazy Karting," "Sky Shooter Challenge," "NBA Blitz"-these work great because they feel like... well, actual video games.
But if you're trying to educate people or qualify leads? Quiz Games are brilliant. "Unlock Lucky Words," "Puzzle Challenge," "Treasure Hunt Challenge." I had an Orlando yoga studio use "Pet Match & Win"-don't ask me why a yoga studio had a pet game, it was weird but it worked-and they snagged 954 new newsletter subscribers in three weeks. People had to think to win, so the leads were actually higher quality.
Alright, let's get down to brass tacks. Here is the practical advice on how to set up an online raffle that doesn't suck. This is the exact workflow I walk my clients through.
First, pick a tool. I’m going to suggest Faisco here because, compared to Gleam. io (which everyone asks about), it’s just faster. Gleam is solid, don't get me wrong, but it’s $39/month minimum and honestly overkill. Faisco gives you 90% of the functionality for a fraction of the cost. I can have a client's campaign live in under 10 minutes vs. the hour+ Gleam usually takes me. Time is money, people.
I see so many businesses get stuck on step 1 trying to design custom graphics. Stop it. The templates are there for a reason. Use them.
Let’s manage expectations for a second.
I'm not one of those gurus promising you'll make a million dollars while you sleep. That's garbage. However, the businesses I work with typically see 200-400% increases in social media followers and 150-300% growth in email lists within the first month of running these campaigns.
Not because Faisco is magic, but because gamified marketing actually works when you do it right. It’s the difference between standing on a street corner yelling "BUY MY STUFF" versus inviting someone into your shop to play a quick game and handing them a coupon as a "thank you." One is annoying; the other is an experience.
There was this one time-around March 2020-when everything was shutting down. A client of mine ran a "Quick Catch" game just to stay top-of-mind while people were stuck at home. They didn't even sell anything direct. They just wanted engagement. They ended up with a massive list they could sell to when things opened back up. That’s the long game.
Honestly, if you're still manually tracking raffle entries or paying an agency thousands to build a custom app, you're wasting your budget.
I’ve been doing this long enough to know that the best marketing is the kind that works while you're sleeping. Tools like Faisco aren't "revolutionary"-I hate that word-but they are reliable.
Here's what I typically recommend: Pick one game type that fits your brand. Use a seasonal template. Set it up this week. See what happens. Worst case scenario, you spent 15 minutes and got zero entries. Best case? You get 2,000 new reviews like that salon in Nashville.
Just... please, for the love of everything holy, stop using Google Forms for contests. It hurts my soul.
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