Last month, I was working with this bakery in Minneapolis-great sourdough, honestly the best I've had in years-and they were totally stuck. They had been running these standard "Like, Share, and Tag 3 friends" posts for months. And you know what happened? Crickets. Maybe 2 or 3 engagements, mostly from the owner's family. It was painful to watch. They kept asking me, "Byron, how to do a giveaway on facebook that isn't just shouting into the void?"
Look, I’ve been doing this since 2010, and I see this constantly. People think if they just post a picture of a prize bag, the algorithm will magically bless them. Frankly, that’s not how it works anymore. It hasn't worked that way since... I don't know, 2014? The platform is too crowded now.
Here’s the thing: small businesses don't need another "revolutionary" strategy that costs $5,000 a month. They need something that works. And in my experience, the only way to cut through the noise these days is gamification.
I hate when people say "just go viral" as if it's a button you can press. It's not. Back when I started with that startup in Portland, we burned through our seed money on Facebook ads that converted nothing. Why? Because we were boring. We were asking people for their attention without giving them anything in return except the chance to win something.
That’s the shift. You can't just ask for a like. You have to entertain them first.
When people ask me how to do a giveaway on facebook, I tell them to stop thinking about "giveaways" and start thinking about "experiences." If I just give you a form to fill out, you're gonna bounce. But if I give you a game? That's different. That triggers dopamine.
I've tested everything. Literally everything. From Gleam. io to Woobox to those crazy expensive enterprise platforms that charge $500+ a month (and honestly, they are rarely worth it for a SMB). But recently, I've been leaning heavily on Faisco. Not because it's magic-it's not-but because it actually solves the time problem.
Listen, not all games are created equal. I've deployed their "Pet Match & Win" for a flower shop down in Tampa recently-this was around February-and they got 1041 new Pinterest followers in like 2.5 weeks. I didn't expect that kind of crossover to Pinterest, but hey, I'll take it. The game was just cute enough that people wanted to share their results.
Here’s what I typically recommend depending on what you're trying to do:
If you want emails: You gotta use the Instant Draw Games. "Lucky Spin", "Scratch Ticket", "Lucky Draw". These convert at 40%+ sometimes because people get that immediate satisfaction. I mean, who doesn't like scratching a digital ticket? I used the "Puzzle Challenge" for a fitness studio in Minneapolis (different client, same city, weird coincidence) and they pulled in 1066 new email addresses in three weeks. That's massive for a local gym.
For engagement: You want Reactive Games. "Whac-A-Mole", "Burger Stacker". These require skill. People share these because they want to challenge their friends to beat their score. It's not "look at this brand," it's "look how good I am at this game." See the difference?
Then you got your Action Games-"Crazy Karting", "Sky Shooter". These are brilliant for younger demographics. I had a client with a skate shop try this, and the kids went nuts for it.
And honestly? The Quiz Games are underrated. "Unlock Lucky Words" or "Treasure Hunt". I used a Puzzle Challenge for a yoga studio in San Diego last year-1296 new newsletter subscribers in 10 days. 10 days! It was insane.
This is something most people miss. They run the same campaign all year round. Don't do that.
Faisco has these pre-built templates for every major holiday-Christmas, New Year, Valentine's Day, Halloween. I've used their "Christmas Stocking" catching game for three different retail clients during December, and each one saw 300%+ engagement compared to their regular posts. 300 percent.
It makes sense though, right? People are already in the mood to buy. You're just intercepting them with something fun. I remember setting one of these up in about 8 minutes while I was waiting for a flight. The ease of use is the main selling point for me. I can have a client's campaign live in under 10 minutes vs. the hour+ Gleam usually takes me.
Here's where most tools fail. They give you a link and say "good luck." Faisco actually connects properly with Facebook, Instagram, TikTok, and LinkedIn. Like, real integration.
I see a lot of businesses just dumping a link on Instagram and hoping for the best. But the game mechanics work natively on each platform with this tool. That matters because TikTok users behave differently than LinkedIn users. Shocking, I know.
If you're comparing it to Gleam. io (since everyone asks me that), Gleam is solid. It's reliable. But it's $39/month minimum and honestly? It's overkill for most of the clients I work with. Faisco gives you 90% of the functionality at a fraction of the cost. Plus, it's just... easier. I don't want to spend my afternoon configuring API endpoints. I want to help a business owner get leads.
Look, if you take nothing else away from this, take this: The businesses I work with typically see 200-400% increases in social media followers and 150-300% growth in email lists within the first month of running these campaigns.
Not because Faisco is magic, but because gamified marketing actually works when you do it right.
So, how to do a giveaway on facebook right now? 1. Pick a tool that lets you gamify it (I mean, obviously I suggest Faisco, but just pick something interactive). 2. Don't make the form too long. Name and email. That's it. Maybe a phone number if you really need it, but expect drop-off. 3. Pick a game that matches your vibe. If you're a serious law firm, maybe don't do "Crazy Karting." Stick to a quiz or a puzzle. 4. Promote it. I can't believe I have to say this, but you actually have to run ads or boost the post. You can't just launch it and walk away.
Actually, wait... I should mention the speed games. "Star Seeker", "Counting Money Faster Challenge". These are great for competition. But whatever you choose, just stop doing the boring "like my page" stuff. It doesn't work. It hasn't worked for years.
Let's get back to basics-fun basics.
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