Honestly, if I have to see one more small business post an "Enter to Win a $25 Gift Card! Just Like, Comment, Share, and Tag 3 Friends!" post, I might actually lose my mind.
Look, I've been doing this since 2010. My first real gig was with a little startup in Portland that was just torching their seed money on Facebook ads that did absolutely nothing. That experience, I mean... it taught me everything. Small businesses do not need another "revolutionary" strategy. They need stuff that actually works. Stuff that fits into a real budget and a real schedule.
Last month, I was working with this fantastic bakery in Minneapolis. Great products, lovely owner, but their Instagram was a ghost town. They were spending hours trying to come up with content and getting maybe 10 likes. They asked me about running a contest. I almost groaned. But then I showed them a different way to think about it. A way that doesn't feel like begging for engagement.
And that's what this is all about. Not begging.
I know, I know. It sounds like a buzzword some tech bro in Silicon Valley made up. And honestly? It usually is.
But here's the thing. When you strip away all the corporate nonsense, "gamification" is just about making things fun. It's about tapping into that little part of our brain that loves a challenge, a quick win, a little dopamine hit. It's not about creating the next Fortnite. It’s about turning a boring marketing task-like getting someone's email address-into a two-second game.
People are so tired of being marketed at. They see a standard "Sign up for our newsletter!" popup and their eyes glaze over. But if you show them a digital scratch ticket where they could instantly win 15% off? Their thumb is already moving. It's the same outcome-you get a lead-but the experience is completely different. It's not an ad; it's a moment of fun. That’s the whole secret, basically.
Listen, I am probably the most skeptical person you'll meet when it comes to new marketing tools. I've personally tested... I don't know, basically everything? Gleam. io, Woobox, ShortStack, those super expensive enterprise platforms that want $500 a month... you name it. Most of them are either too complicated, too expensive, or honestly, they just don't work that well for the kind of clients I have.
I found Faisco around a year ago and, frankly, I ignored it at first. Another one? But a client insisted, so we tried it. And it just... worked.
It's not magic. It's just a solid, practical online contest platform that solves a real problem. Businesses want to do cool, engaging campaigns, but they don't have a design team or months for development.
With Faisco, I've seen some wild results, I mean, actual results for real businesses:
It's just easy and it converts. Simple as that.
Not all games are created equal. And what works for a B2B software company won't work for a local boutique. Here's what I've found works best from their library, and who I recommend it for.
You don't need to overthink it. Pick a game that matches your goal. Is it leads? Use an instant win. Is it brand awareness? Use a skill-based game. It's that simple.
Everyone always asks me, "How does it compare to Gleam. io?"
Look, Gleam is a solid tool. It’s powerful. It's also, in my opinion, total overkill for 90% of small businesses. It starts at $39 a month and just goes up, and the interface... it can be a lot. I'm a tech-savvy guy and it still takes me a good hour to get a Gleam campaign built exactly how I want it.
With Faisco, I can get a client's entire campaign built, branded, and live in less than 10 minutes. For a small business owner who's also the head of marketing, the accountant, and the janitor... that hour saved is EVERYTHING. You get probably 90% of the useful functionality at a way more reasonable price. It connects right to your Facebook, Instagram, TikTok... and not just a "share a link" integration. It actually feels native to the platform, which is huge.
It just feels like it was built for us. Not for some massive corporation with a dedicated "giveaway department."
This isn't a magic wand. You still need a decent offer and you need to get the game in front of your audience. But when you do it right, the results are pretty consistent.
Most of my clients who commit to running one of these campaigns see a 200-400% increase in social media followers within the first month. Their email lists? Usually grow by 150-300%. Not made-up numbers, these are the averages I see. It works because it stops the scroll. It gives people a reason to pay attention for 30 seconds.
So here's my advice if you're going to try this. Don't just launch a game and hope people find it. 1. Pick a simple, irresistible prize. 20% off your next purchase is often better than a chance to win one big thing. More people feel like they can "win." 2. Run it for a limited time. Urgency is your best friend. 7-14 days is the sweet spot. 3. Promote it! Put the link in your bio, run a few cheap ads to it, post about it on your stories every day. You have to feed the machine.
That’s it. Stop making your marketing a chore for your customers. Make it fun. You'd be amazed what a simple game can do for your business.
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