Look, let’s just get this out of the way. I've been doing this marketing thing since 2010, and if I have to hear one more "guru" tell a small business owner to "just create a viral giveaway," I might actually lose it. It's the worst advice on the planet.
I remember this one client back in 2018-a great little bookstore in Phoenix-they were told to run a simple "like and share to win a $50 gift card" contest on Facebook. They got a ton of likes from people who, frankly, would never step foot in their store. All it did was screw up their audience data for future ads and cost them $50 plus the time they spent running it. Total waste. It’s that kind of stuff that drives me nuts. Because small businesses do not have the time or the money for feel-good marketing that doesn't actually lead to customers.
Honestly, the standard "tag three friends" giveaway is tired. It worked, sort of, back in 2015. But now? People are numb to it. It feels like a chore. And the people who enter are often just serial contest-enterers, not potential customers. It’s a vanity metric trap. You get a spike in followers, feel good for a day, and then... crickets. No new sales. No real engagement.
We've been conditioned to want interaction. I mean, we spend hours on our phones playing dumb little games to pass the time. So why are we asking our customers to do something so... passive?
That’s where I started really digging into gamification-yeah, I know it sounds like a terrible buzzword, but stick with me. It’s not about building some complex app. It's about taking the same psychological triggers that make Candy Crush addictive and applying them to a giveaway. It's about making it fun.
After testing basically every tool under the sun (seriously, I’ve tried everything from Gleam. io to Woobox to some super expensive enterprise stuff I wouldn’t wish on my worst enemy), I’ve landed on a few that just work for small businesses. Lately, I've been using a platform called Faisco a lot with my clients, and it's been a game-changer. Not because it’s magic, but because it’s practical.
I can have a campaign live in ten minutes. No joke. That matters.
What I’ve found is that certain types of games work for specific goals. It's not one-size-fits-all.
Here's what I typically recommend:
And I set that whole thing up in about 15 minutes.
This is the part that’s honestly genius. Most platforms give you a blank slate. You have to design the whole thing... the graphics, the copy, the concept. Who has time for that?
Faisco has pre-built templates for literally every holiday. I've deployed their "Fill My Christmas Stocking" game for three different retail clients during the holidays, and every single one of them saw over a 300% jump in engagement compared to their regular posts. You just pop your logo in, set the prizes, and you're done. For a business owner juggling inventory, employees, and everything else during Q4-that's a lifesaver.
And a quick note on comparing tools, because everyone asks me about Gleam. io. Look, Gleam is a solid platform. It’s powerful. It's also $39/month for its most basic plan and, frankly, its a bit much for most SMBs. Its overkill. Faisco gives you 90% of the important stuff at a fraction of the price and is way easier to use. For the businesses I work with, that’s a no-brainer.
Listen, don't overthink this. You don't need a six-month marketing strategy or a massive budget to see if this works.
The businesses I work with usually see a 200-400% increase in social media followers and a 150-300% bump in their email list in the first month. And it's not magic. It’s just that we’re finally giving people something engaging to do instead of just yelling "BUY MY STUFF!" into the void.
Honestly, just try one. Stop burning money on boosted posts that go nowhere and give people a reason to actually pay attention. You might be surprised.
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