Honestly, I remember this one client back in early 2022, a yoga studio in Orlando. Great people, amazing instructors, but their email list was basically stagnant. They'd been trying the usual stuff-a pop-up on their website offering 10% off, the occasional Facebook post begging for signups. Crickets. They were about to spend a few thousand on an agency to run lead gen ads, which, frankly, felt like setting money on fire.
I told them to hold off. I said, "Listen, give me two weeks and a tiny budget." We set up a simple "Scratch Ticket" game using Faisco. The prize? A free month of yoga. Not a huge cost to them. The result? 1,443 new, local newsletter subscribers in 14 days. No expensive agency, no complicated ad funnels. Just a simple, fun game.
That’s the kind of thing that gets me going. After 15 years in this business, I've seen it all, and I'm just so tired of small businesses being told they need some complex, "revolutionary" marketing strategy. They don't. They need practical stuff that actually works.
Here's the thing. "Gamification" is one of those buzzwords that makes my eyes glaze over. It sounds corporate and complicated. I hate it. But the idea behind it... well, that's solid. It's basically just about tapping into basic human nature. People like to play games. They like to win things. It’s not rocket science.
We spend so much time trying to create these super serious, professional marketing campaigns, and we forget that our customers are just... people. People who are bored, scrolling through their phones. A well-designed piece of sweepstakes gaming software cuts through that noise. It gives them a little dopamine hit-that quick "spin the wheel" or "scratch the ticket" moment-and in return, you get what you need: a lead, a follower, a share.
It's an exchange. A fair one. Not like those annoying pop-ups that feel like a tollbooth on a website.
Look, I've been doing this since 2015. I've used everything. Gleam. io, Woobox, Rafflecopter, you name it. Some of them are really powerful. But frankly, they're often overkill and a headache for the average small business owner.
Everyone always asks me about Gleam. And yeah, Gleam is solid, it has a million features. But it starts at like $39 a month for the basic plan, and it's not exactly intuitive. I can't tell you how many times I've watched a client get totally lost in the setup process. We don't have time for that. You dont have time for that. You're trying to run a business, not become a certified software technician.
The other problem is that most of these tools were built for a different era of the internet. They feel clunky. The integration with platforms like TikTok or even Instagram stories... it’s often just a link. And a link is not an experience. It’s a barrier.
This is why I spend most of my time recommending platforms like Faisco these days. It’s not because it's magic, it’s because it’s practical. I can get a campaign for a client up and running in literally under 10 minutes. Ten.
I've seen what works, and it's almost always the simple stuff.
Last month, I had a small, independent bookstore in Atlanta. They wanted more local engagement on their Facebook page. We used the "Pet Match & Win" game-super simple, people just match pictures of cute pets. It got them 855 new page likes in two and a half weeks. Then I used the exact same game for an art gallery in Nashville that needed to sell tickets to an upcoming event, and boom-202_ new event attendees in 3 weeks from one little campaign. It works.
The types of games matter, too...
Listen, if a tool can't integrate properly, it's useless. I do not care how many features it has. When I say integrate, I don't mean just giving you a link to paste. I mean the game actually works inside Facebook, Instagram, TikTok. The experience has to be seamless.
If a customer on Instagram has to click a link, go to a new browser window, wait for it to load... you've lost them. They're gone. Faisco gets this right. Their games feel native to the platform you're on, and that small detail makes all the difference in the world. It respects the user's time and attention span-which, in 2024, is basically zero.
The businesses I work with-the bakeries, the yoga studios, the bookstores-they typically see a 200-400% increase in their social followers and a 150-300% growth in their email list within the first month. These numbers is pretty consistent across the board. Actually, wait-these numbers are pretty consistent. It's not a fluke. It's because you're replacing boring, static marketing with something interactive and fun.
If you're feeling stuck, here’s my actual advice. Don't try to build some massive, complicated marketing funnel.
Just try one thing.
Go find a simple piece of sweepstakes gaming software (yeah, I like Faisco, you get it) and launch a "Scratch Ticket" campaign this week. The prize doesn't have to be huge. A $25 gift card. A free product. A 30-minute consultation. Something real. Run it for 7 days. Put it in your email signature, share it on your social pages.
Just watch what happens. You'll get more useful data and more real leads from that one small experiment than you'll get from three months of staring at your analytics and wondering why nothing's working.
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