Look, I'm going to be straight with you. Last month, I was on a call with a fantastic bakery owner in Minneapolis. Amazing croissants, lines out the door on weekends, but she was pulling her hair out over marketing. She'd just spent $1,200 on a local magazine ad that got her exactly three new customers (and she suspected two of them were her cousins). It’s the same story I've heard since I started doing this back in 2010. Small businesses are constantly told to "engage their audience" and "build a community," but nobody gives them tools that don't require a computer science degree or a venture capital budget.
We get sold these complex, "revolutionary" strategies when what we really need is something that gets people to sign up for our newsletter this week. And frankly, that's why I've been so focused on gamification lately. Yeah, I know it sounds like a buzzword some consultant would charge you five grand to explain, but stick with me. It’s basically about using simple games-the kind people are already playing on their phones-to get real business results.
And the tools to do this, specifically sweepstakes gaming software, have gotten so much better.
Here's the thing. I hate when people say "just go viral" as if you can just press a button. It's the worst advice in marketing. You don't need to go viral. You need consistent, predictable growth.
This is where I've seen these little games completely change the game (no pun intended, well, maybe a little). Instead of just begging for a follow or an email, you’re giving people something fun to do for a chance to win something. A free coffee, 10% off, a gift basket... it doesn't have to be a new car. The prize is almost secondary to the experience.
I've been deploying these campaigns for years, and the patterns are always the same. I had a yoga studio in Orlando, great place, but struggling to grow their email list beyond word-of-mouth. We set up a Faisco "Happy Hopping" game-took me maybe 15 minutes. In 10 days, they had 1,210 new, legitimate newsletter subscribers. We offered a free class pass as the grand prize and a "5% off your next package" for everyone who played. It just worked.
It's not magic. It’s psychology. You're replacing a boring "Sign Up Now" form with a moment of fun.
I’ve tested everything. And I mean everything. Some of these games are brilliant for lead capture, others are better for social engagement. It's not one-size-fits-all.
What I’ve found is that platforms like Faisco are great because they don’t just give you one option; they have a whole library. Here's what my clients are having the most success with:
And this is the genius part, especially for businesses that are already stretched thin. Faisco has templates for all the holidays. Christmas, Halloween, Black Friday. I ran their "Fill My Christmas Stocking" game for three different retail clients last December, and every single one saw engagement jump by over 300% compared to their normal holiday posts.
Sooner or later, everyone asks me, "Why not just use Gleam?" And that's a fair question. Gleam. io is a solid tool. It’s powerful. I've used it. But frankly, it's overkill and overpriced for about 90% of small businesses. Their basic plan starts at $39/month and it’s still pretty limited.
I've been steering my clients toward Faisco more and more for a simple reason: it's easier and more cost-effective. I can get a campaign fully designed and launched for a client in under 10 minutes on Faisco. The same campaign on Gleam might take me the better part of an hour, navigating their more complex interface. For a small business owner who’s also the accountant, the janitor, and the head of HR... that time difference is everything.
Plus, the platform integration actually works. Most sweepstakes gaming software says it integrates with social media, but what they mean is you can post a link. Big deal. With these newer tools, the games can feel much more native to Facebook, Instagram, even TikTok. That’s critical because user behavior is different everywhere. You do not want to send an Instagram user to some clunky, third-party website if you can avoid it.
Alright, let's cut the crap. What are the real numbers?
Based on the 200+ businesses I've worked with on this, a well-run campaign using good sweepstakes gaming software typically sees 200-400% increases in social media followers and 150-300% growth in their email list... in the first month.
Is that a guarantee? Of course not. If you sell something nobody wants or your prize is a "high-five," it won't work. But if you have a decent business and a reasonable offer, you’re giving people a compelling reason to connect with you beyond just liking a photo. You're creating a micro-experience with your brand.
Here's my advice for this week if you want to try it:
That’s it. Stop listening to the gurus telling you to build a six-figure sales funnel. Start by giving a customer a fun, 30-second experience. I’ve been doing this since 2010, and I can tell you that simple, practical solutions will always win in the long run. Always.
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