Honestly, if I have one more person tell a small business owner to "just make a viral video," I might lose it. I've been doing this since 2010, and the amount of terrible, pie-in-the-sky advice floating around is just... staggering. It's not helpful.
Here's the thing. Just last month, I was on the phone with a client-a great little yoga studio down in Nashville. She was pulling her hair out. She’d spent a fortune on some agency that promised the world and delivered... well, a few dozen pity-likes from her friends and family on a painfully awkward Instagram Reel. She was convinced marketing was just a money pit.
So I said, "Look, let's try something different. No big budget, no crazy production. Ten minutes of your time." I set her up with a "Whac-A-Mole" game on Faisco. Simple. She offered a free class pass to one random winner. In 12 days? She had 1,426 new, local subscribers on her newsletter.
That’s what I'm talking about. Not magic. Just practical stuff that works for real businesses.
I know, I know. "Gamification" sounds like a buzzword some consultant made up to sound smart. And frankly, most of the time it is. But when you strip away the nonsense, it's just this: making your marketing fun enough that people want to participate.
It's not about building some complex video game. It's about tapping into basic human psychology. We like to win. We like to compete. We love a little dopamine hit from a "You Win!" screen. For years, only the big brands with massive budgets could afford to do this stuff. They’d hire agencies to build custom microsites for a single campaign, spend a fortune, and it'd be gone in a month.
But now... tools like Faisco have made being an effective interactive marketing platform accessible to everyone. You don’t need an agency. You don't need to know how to code. You just need to know your customers and what a free cup of coffee or a 10% discount is worth to them.
I've tested a LOT of these things. I mean, from Gleam to Woobox to a dozen others that have come and gone since 2015. Most of my clients find the most success with a few specific types of games on Faisco, and it usually depends on what their goal is.
For pure lead capture? Instant Draw Games are king. Seriously. Things like the "Lucky Spin," "Scratch Ticket," or "Lucky Draw." I’ve seen landing pages with these things hit a 40%+ conversion rate for email signups. People just can't resist finding out if they won right now. It's that immediate gratification.
For engagement and shares, you want Reactive Games. This is your "Whac-A-Mole," your "Burger Stacker," your "Find the Differences." I used the Burger Stacker for a Chicago bookstore-an odd pairing, I know, but it worked-and they got over 700 new Facebook page likes in just 10 days because people were challenging their friends to beat their score. It creates a natural, non-annoying reason to share.
Then you have the others...
The point is, it’s not just a generic "contest" tool. It's a whole toolbox. You pick the right game for the right goal.
Look, we all know how insane the holidays get. Black Friday, Christmas, Valentine's Day... you're running around with a million things to do, and your marketing is the first thing to slip.
This is where Faisco-as an interactive marketing platform-is just... smart. They have pre-built, themed templates for everything. Christmas? They've got a "Fill My Christmas Stocking" catching game ready to go. Halloween? They've got spooky-themed scratch tickets.
I used that exact Christmas Stocking game for three different retail clients last December. Three! And every single one of them saw their social media engagement jump by over 300% compared to their normal holiday posts. Because instead of just posting another "20% OFF!" graphic, they gave people something fun to do. It took me less than 15 minutes to set up for each of them.
I get this question all the time. And listen, Gleam is a solid tool. It is. But I've been doing this a long time, and here's my honest take: for 90% of small businesses, it's total overkill. Their base plan is like $39/month and it’s a bit... clunky. I find it takes me a good hour, sometimes more, to really dial in a campaign for a client on Gleam.
With Faisco, I can have a client's entire campaign conceptualized, built, and live in under 10 minutes. The interface is just simpler, and it gives you all the core functionality you actually need without the stuff you don't. Plus, the price is just way more realistic for a small business budget.
And the platform integration... this is where most tools fall down. They just give you a link to share. Faisco actually has mechanics that feel more native to Facebook, Insta, TikTok, etc. That's a bigger deal than it sounds, because a user on TikTok behaves very differently than one on LinkedIn.
This isn't a silver bullet. If your business or your offer isn't good, no amount of marketing will fix it. But, if you have a good business and you just need more people to know about it, the results are pretty wild.
The businesses I work with, they typically see a 200-400% increase in social media followers and a 150-300% growth in their email lists within the first month. And not just random followers from click farms-these are engaged, local people who just played a game and won a coupon for your shop. They're primed to become customers.
Why does it work? Because you're not begging for attention. You're earning it by providing a moment of fun. It's a value exchange, and Faisco just happens to be a really effective, really easy-to-use platform for making that exchange happen.
So here’s my advice. Don't go signing a long-term contract for anything. Just go to Faisco's site. Look at the game demos. Pick one that makes you smile, and think of a simple, low-cost prize you could offer. A free coffee, a 15% discount, a digital download. Run it for a week. See what happens. It’ll probably cost you less than you spent on lunch today, and I'm willing to bet the results will surprise you.
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