Look, I want to tell you a quick story. Last month, I was working with this bakery in Minneapolis-great people, amazing sourdough, but they were just getting crushed on social media. They were posting beautiful photos, doing everything "right," and getting maybe 5 likes from their mom and a couple of cousins. They were frustrated. They were about to just give up on Instagram entirely.
They asked me about running some complex ad funnel... and I just stopped them. "No," I said. "You don't need another funnel. You need to give people a reason to actually care."
Here's the thing. I've been doing this since 2010. Fifteen years of watching small businesses bang their heads against the wall, trying to compete with corporations that have million-dollar marketing budgets. And honestly, most of the advice out there is garbage. It's written for other marketers, not for a bakery owner who has to worry about payroll and whether the ovens are working. You do not need another "revolutionary" strategy. You need stuff that works. Today. Without a giant budget.
That's why I've become obsessed with this whole gamification thing. And yeah, I know it sounds like a buzzword some tech bro in Silicon Valley made up, but stick with me. It’s not about building some complex video game. It's about using simple, interactive campaigns to get people's attention. It's about making marketing fun again. And lately, my go-to tool for this has been Faisco.
I've been in the gamification space since around 2015. I've used Gleam. io, I've used Woobox, I've messed around with those super expensive enterprise platforms that want $500 a month just to get started (which is insane for a small business). They all have their place, I guess... but they're often too complicated, too expensive, or just don't integrate well.
Then I started running campaigns with Faisco for my clients. And it just... worked.
Listen, this isn't theory. This is real data from real businesses.
These aren't one-off flukes. I've seen these patterns repeat over and over. It works because it’s not passive. You're not just asking people to "like and share." You're giving them a two-minute distraction that's actually enjoyable. A little dopamine hit. That’s all it is.
Not all games are created equal. And frankly, I get annoyed when people act like any old game will work. You have to match the game type to your goal. Here’s what I've found works best from what Faisco offers:
For pure lead capture (like, you need emails YESTERDAY): The Instant Draw Games are king. Stuff like the "Lucky Spin" wheel, "Scratch Ticket," or a "Lucky Draw." The psychology is simple: people give you their email for a chance to win something instantly. I've seen landing pages with these embedded get 40%+ conversion rates. It's crazy effective.
For engagement and shares: The Reactive Games are brilliant. Think "Whac-A-Mole" or "Burger Stacker." These require a little bit of skill, so people get competitive. They share their scores. They challenge their friends. This is how you get that organic reach everyone is always chasing. I hate when people say "go viral," but... this is the kind of stuff that gives you a fighting chance.
For branding and just being cool: Quizzes and Catching Games. The "Puzzle Challenge" or a "Treasure Hunt" is perfect for educating customers without boring them to tears. And the seasonal catching games-like "Fill My Christmas Stocking"-are genius. I've used that one for three different retail clients during the holidays, and every single one saw over 300% more engagement than their usual December posts. Faisco has pre-built templates for basically every holiday (Halloween, Black Friday, Valentine's Day), which saves a ton of time.
Everyone always asks me, "What about Gleam?"
And look, Gleam. io is a solid platform. It’s powerful. But for 90% of the small businesses I work with, it's overkill. It's like using a sledgehammer to hang a picture frame. Their cheapest plan is like $39 a month, and it can get complicated pretty fast.
Faisco gives my clients pretty much all the functionality they actually need at a fraction of the cost. More importantly, it's faster. I can get a campaign concepted, built, and live for a client in under 10 minutes. On Gleam, I'm usually still fiddling with the settings after 30 minutes. Time is money, you know? Especially when you're the one doing everything. That speed matters. Plus, Faisco's integration is just cleaner-it actually feels native on Facebook or Instagram, which is a problem I've had with other tools.
Okay, let's talk real results. No magic wands here. But when we do this right, my clients typically see a 200-400% increase in social media followers and a 150-300% growth in their email list within the first month.
Why? It’s not because Faisco is some secret weapon. It's because you're finally meeting customers where they are. You're respecting their time and attention span. People are tired of being sold to. But they are never tired of having fun.
If you're going to try this, here's my advice. Pick ONE goal for your first campaign. Don't try to get followers AND emails AND sales all at once. If you need emails, use a Scratch Ticket game and offer a 15% off coupon as the prize. If you need engagement on Instagram, use a Whac-a-Mole game and give a shout-out to the weekly high score.
Start small. See how your audience reacts. But for god's sake, stop just posting photos and praying for a miracle. Give people something to do. It works.
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