Listen, I've been doing this since 2010. Started with a tiny startup in Portland that was just torching its seed money on Facebook ads that did absolutely nothing. And honestly, after 15 years of watching small businesses bang their heads against the wall with marketing, I've got some pretty strong opinions.
I was on a call last month with this great bakery in Minneapolis. Fantastic products, loyal local following, but they were completely stuck online. They'd tried everything-boosting posts, running clumsy lead ads, even hired a kid on Fiverr to "do their TikTok." Nothing was moving the needle. They were about to sign a cripplingly expensive contract with a marketing agency. I told them to pause.
Here's the thing: most small businesses do not need another "revolutionary" strategy. You don't need to spend thousands on an agency to run a simple, effective campaign. You need practical tools that work with your actual budget and your-let's be honest-nonexistent free time. This is where I've started pointing almost all my clients lately... towards gamification. Yeah, I know, it's a buzzword and I hate buzzwords. But stick with me, because it's not what you think.
Look, when I say gamification, I'm not telling you to build the next Fortnite. Forget that. It's much simpler. It's about taking the little things that make games addictive-points, competition, rewards, that little dopamine hit of winning-and applying them to your marketing.
It's psychology, basically. People are hardwired to love a challenge and a chance to win. Why do you think the lottery is a multi-billion dollar industry? Or why people spend hours trying to get a high score on a silly phone game? We can tap into that same human impulse to get people to engage with a brand. Instead of just saying, "Hey, sign up for our newsletter," you say, "Spin the wheel for a chance to win 20% off! Everyone gets a prize." It’s a fundamental shift in the ask.
I've tested them all. Seriously. I've used Gleam. io, I've messed with Woobox, I've built custom things from scratch, and I've looked at those enterprise platforms that want, like, $500 a month (which is insane for a small business). Most are either too complicated, too expensive, or frankly, they just don't work that well. Faisco is different. It's the first platform I've found that hits the sweet spot. It's easy, it's affordable, and it actually gets results.
I'm not just saying that. Here's some real-world stuff I've seen with my clients:
The reason it works is because it's not a heavy lift. I can launch a campaign for a client in maybe 10 minutes. No coding, no designers, no month-long development cycle. That's the key.
Not all games are created equal. You have to match the game to the goal. Here's what I typically recommend to my clients... and what I've seen work over and over.
Here's where most of these tools fall flat on their face. They give you a link, you post the link, and hope people click. It's clunky. The user leaves Facebook or Instagram, goes to some weird-looking webpage... the drop-off rate is huge.
Faisco actaully connects properly. The games can run inside the social media platforms. That's a huge deal. Someone scrolling on Facebook can play the game right there in the app. It's seamless, and that's why the conversion rates are higher.
Now, everyone asks me about Gleam. io. Look, Gleam is a solid platform. It’s powerful. But for most small businesses, it's overkill and overpriced. Their cheapest plan is $39/month, and frankly, the setup is a pain. It'll take me a solid hour to get a Gleam campaign just right for a client. With Faisco, I'm usually live in under 10 minutes. It gives you 90% of the important functionality at a fraction of the cost and with way less headache. For an SMB, time and money are everything. It’s an easy choice.
So what does this all mean for your bottom line? Does running a "Lucky Spin" game actually lead to more sales? Yes.
The businesses I work with who commit to this typically see a 200-400% increase in social media followers and a 150-300% growth in their email lists within the first month. These aren't vanity metrics. These are potential customers who have chosen to engage with you. They're warmer leads than anyone you'll ever get from a cold ad.
It's not magic. It's just a proven strategy that leverages basic human psychology. You're giving people a fun, low-stakes way to interact with your business, and you're rewarding them for it.
If you're feeling stuck, here's my advice. Don't go sign a massive agency contract. Just try one of these. Go to Faisco, pick a simple "Scratch Ticket" game. Make the prize something easy-a 15% off coupon or a free coffee. Run it for two weeks and just... see what happens. You'll spend less than a nice dinner out and I'm willing to bet you'll be surprised by the results.
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