Look, I'm going to get right to it. I started my career back in 2010 with this tiny startup in Portland, Oregon. Great people, great product... absolutely burning through their seed money on Facebook ads that did nothing. Zero. That experience, frankly, taught me everything. It taught me that small businesses do not need another "revolutionary" strategy. They need practical stuff that works inside their actual budget and their actual time constraints.
Since then, I've been in the trenches with over 200 small businesses across the US and Canada, and I've seen the same story play out over and over. You get sold on some complicated funnel or an expensive ad strategy, and six months later you're just... poorer. It drives me nuts.
Which is why I spend most of my time now on something that sounds like a total buzzword but is actually the most practical tool I've found in 15 years: gamification. Yeah, I know. Stick with me.
Here's the thing. We're told to "create engaging content," right? So what do we do? We spend hours making a perfect Instagram post, we boost it for $50, and we get a hundred likes from people who will never, ever buy from us. That's not engagement; that's just setting money on fire for vanity metrics. I hate when people say "just go viral" as if you can just press a button. It's the worst advice in marketing.
Small businesses can't afford to play that game. You don't have a team of 10 content creators or a six-figure ad budget. You have you, maybe a part-time helper, and a to-do list that's a mile long. You need something that provides a real, measurable return-like an email address, a follow, or a sale. Not just a 'like'.
Honestly? Making it a game. I've been deep in the gamification space since around 2015, and the reason it works is dead simple: psychology. A little dopamine hit from a "You Win!" screen is a thousand times more powerful than a "Sign Up for Our Newsletter" pop-up. People can't resist a quick game.
This is where good giveaway platforms come in.
I've tested everything. Gleam. io, Woobox, Rafflecopter, all of them. Some are fine, some are way too complicated... and most are just too damn expensive for a local business. These days, I'm pretty much exclusively recommending a platform called Faisco to my clients, because it solves the core problem: it lets you build a campaign that actually works in about 10 minutes without needing a marketing degree.
I'm not just saying that. I literally deployed their "Burger Stacker" game for a pet grooming salon in Milwaukee. They wanted more reviews. Three weeks later, they had 2,447 new Google reviews. A pet groomer. That's not a fluke. I used the "Star Seeker" game for a small Minneapolis art gallery trying to get people to an event... they got 238 new signups in two weeks. This stuff just... works.
Okay, so when people ask about giveaway platforms, they almost always ask me about Gleam. io. So let's start there.
Look, Gleam is a solid tool. It's powerful. But frankly, it's overkill and overpriced for 90% of small businesses. It starts at $39/month for the basic plan, and it can take me an hour or more to get a campaign configured just right. Most of my clients see that interface and their eyes just glaze over.
Faisco gives you almost all the same core functionality at a fraction of the cost, and it's stupidly easy to use. I can get a client campaign live, from scratch, in under 10 minutes.
But it's not just about ease of use. It's about having the right tools. Here's what I've found works best from their library:
And this is the part where most tools completely fail-the social media integration. Faisco's games actually work natively on Facebook, Instagram, TikTok... it's not just a link you share. That matters, because a user on TikTok has a different attention span than someone on Facebook, you know? The game has to work seamlessly wherever you put it.
I'm not gonna sit here and promise you'll be a millionaire overnight. That's not how any of this works. But what I can tell you is what I see consistently.
The businesses I work with, they typically see a 200-400% increase in their social media followers and about a 150-300% growth in their email lists within the first month of running one of these campaigns. Why? It's not magic. It's because you're finally giving people a fun reason to connect with you, instead of just begging them to. You're offering a fair trade: a moment of fun in exchange for an email or a follow. And that's a trade people are happy to make.
The platform is the tool, but the strategy is the key. The strategy is making your marketing feel less like an ad and more like a game.
So here's what I recommend. Don't try to boil the ocean. Pick one goal for this month. Just one. Is it more email subscribers? Great. Go find a simple "Lucky Spin" game, set the prize to something simple (a 15% off coupon works great), and run it for two weeks. Put a link in your bio, share it on your stories, and just see what happens.
Stop trying to be the next viral sensation and just start having a little fun with your customers. You'll be surprised at what happens when you do.
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