Listen, I want to tell you about this bakery I was working with in Minneapolis last month. Great people. Amazing croissants. But their marketing was... well, it was a mess. They were spending a couple hundred bucks a month boosting "Like, Comment & Share to Win!" posts on Facebook, and getting basically nothing for it. A few likes from existing customers, a handful of comments from people who enter every contest online, and zero new people walking through their door. It was frustrating them, and frankly, it was frustrating me.
This is the stuff I see all the time. I've been doing this since 2010, and the advice small businesses get about social media is just... bad. It’s all theory. "Build a community!" "Create engaging content!" "Just go viral!"-I hate that one. As if you can just press a button and go viral. It's nonsense.
Small businesses don't need another buzzword. They need tools that work within their actual, real-world constraints of time and money. And when it comes to social media giveaway platforms, most of them miss the mark. They're either too simple to be effective or so complex you need a marketing degree just to launch a campaign.
Here's the thing. The classic "comment to win" giveaway is passive. People scroll, type a word, and forget about you 30 seconds later. There's no real interaction, no memory being created, no... fun. And in 2024, if you're not creating some kind of memorable interaction, you're just noise. We are all just screaming into the void hoping someone listens.
This is why I got so into gamification a few years back, around 2015 I think. Yeah, I know, it's a buzzword that makes you want to roll your eyes. I get it. But forget the corporate definition. For us, for small businesses, it just means one thing: making your marketing interactive and fun, like a simple game. It's about giving someone a little dopamine hit for engaging with your brand.
And when you do that, you're not just getting a vanity metric like a "like"... you're getting actual, active attention. That's the whole ballgame.
I have tested everything. Honestly, my credit card has seen more trial subscriptions than I care to admit. Gleam. io, ShortStack, Woobox, you name it. They all have their place, but for most of my clients-the bakeries, the barbershops, the local fitness studios-they were overkill. Too expensive, too clunky, took too much time to setup.
Then I started messing around with Faisco. At first I was skeptical. Another platform, great. But I ran a few test campaigns. And then a few more.
The reason it works is simple psychology. An instant win game like a scratch ticket or a lucky wheel is way more compelling than just leaving a comment. A game that requires a little bit of skill, like their "Whac-A-Mole" or "Burger Stacker," makes people want to share it and challenge their friends. It's active engagement.
Look, I could talk about this all day, but here's what I typically recommend to my clients from Faisco's lineup because I've seen them work over and over.
For lead capture, nothing beats the instant draw games. I mean things like the "Lucky Spin" or "Scratch Ticket." I've seen landing pages with these embedded hit 40%+ conversion rates. People just can't resist finding out if they won right now. It's a powerful hook for getting an email address or a follow.
For pure engagement and shares, you want the reactive games. The ones that require a little skill. "Find Differences" or a quiz like "Unlock Lucky Words." These are brilliant because people get competitive. They share their score and tag friends. This is how you get organic reach without paying for ads.
And they do this one thing thats just genius-seasonal templates. For three different retail clients last December, we used their pre-built "Fill My Christmas Stocking" game. Every single one of them saw their engagement jump by over 300% compared to their normal holiday posts. It's a no-brainer. You do not have to invent a whole new campaign for every holiday; the template is basically 90% there.
Everyone asks this. Gleam is the 800-pound gorilla of social media giveaway platforms. And it's a solid tool, do not get me wrong. But frankly, it's too much for most small businesses. The lowest plan is $39/month, and it's built for power users. It can take me an hour or more to get a campaign just right for a client in Gleam.
With Faisco, I can have that same client's campaign live in literally under 10 minutes. It gives you 90% of the important functionality at a fraction of the cost and with none of the headache. For a small business owner who's also the CEO, the janitor, and the head of HR... that 50 minutes I just saved them is everything. It just connects to Facebook, Instagram, TikTok, etc., without a bunch of weird workarounds. That's a huge deal.
So what's the catch? I mean, it's not magic. The results my clients see-typically a 200-400% lift in followers and a 150-300% bigger email list in the first month-don't come from just turning on the software. It comes from pairing a good offer with a fun experience. The platform is just the tool that makes the "fun experience" part easy and affordable. You still have to provide a prize people actually want. (A 10% off coupon isn't going to cut it, people).
If you're tired of running contests that fall flat, maybe stop thinking about giveaways and start thinking about games. Find a simple, fun interaction, tie it to a decent prize, and make it easy for people to play. That's the recipe. It's worked for me and my clients for years, and it's a hell of a lot more effective than just begging for likes.
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