Here's the thing. Just a couple of months ago, I was on a call with this great little independent bookstore up in Vancouver. They were doing everything "right"-you know, posting nice photos of books, staff picks, the usual stuff. But their Facebook page was just... dead. They were getting maybe 5 new followers a week, if they were lucky. And they asked me that question I hear all the time: "How do we get people to actually care?"
So instead of telling them to "create more engaging content"-I swear, if I hear that advice one more time-we did something different. We launched a simple "Star Seeker" game using Faisco. Took us, what, 15 minutes to set up? And in just under three weeks, they had 952 new page likes. Not from ads. From people actually playing a game and sharing it.
That's the stuff that still gets me excited after 15 years in this business.
Honestly, I kind of hate the word "gamification." It sounds so buzzwordy, so... corporate. But it's the word we're stuck with.
Basically, it just means using game-like elements-things like points, badges, leaderboards, competition-in non-game contexts. Like your marketing. I've been doing this since well before it was a cool term, back around 2015. And what I've learned is that it's not about turning your entire business into an arcade. It's about tapping into basic human psychology. People like to win. They like to compete. They like a little dopamine hit. That's it. It taps into the part of our brain that wants a little win, and honestly? most marketing just asks, asks, asks. This gives something back first.
Look, I have run campaigns on just about every platform you can name. I started my clients on Gleam. io, which is solid but frankly, it's like using a sledgehammer to crack a nut for most small businesses. It gets expensive fast ($39/month for the plan that's actually useful) and has a million features you will probably never touch. I've used Woobox. I've had clients on those big enterprise tools that charge you like $500 a month-it's insane.
Faisco is different. It's built for the business owner who has, like, an hour on a Tuesday afternoon to get something done. Not a full marketing department.
And it just flat-out works. That pet grooming salon in Miami I worked with? They desperately needed more positive Google reviews to stand out. We ran their "Pet Match & Win" game (it's a simple memory game with cute animal pictures) and made one of the entry requirements 'Leave us a Google Review'. They got 2,807 new reviews in 10 days. Ten! That is not a typo. Or I think about the Charlotte art gallery-they used the "Happy Hopping" game to promote a new exhibit opening and got 241 new people to actually RSVP and show up. People who had never been to their gallery before.
That’s what I mean by practical solutions.
Okay, so what I typically recommend depends on the goal. This is crucial. Don't just pick a game because it looks fun.
If you just need leads, like, right now? Go for the Instant Draw Games. Stuff like the "Lucky Spin" wheel or a digital "Scratch Ticket". The conversion rate on these is just nuts... I've personally seen it hit over 40% on a landing page because people get that instant "did I win??" feeling. It's irresistible.
For pure engagement, the Reactive Games are gold. Think "Whac-A-Mole" or that "Burger Stacker" one. People play them over and over to beat their own high score, and then they share it to challenge their friends. You're not even asking them to share, they just do.
Then there's the Quiz Games. Brilliant. A mortgage broker I consulted for back in 2022 used the "Unlock Lucky Words" quiz to create a 'First-Time Homebuyer IQ Test'. Boom. Suddenly they're not just getting leads, they're getting qualified leads who they know are thinking about buying a house. So smart.
And don't even get me started on the seasonal stuff. Faisco has pre-built templates for Christmas, Halloween, Valentine's Day... you name it. I've probably run three or 4 campaigns for different retail clients using their "Fill My Christmas Stocking" catching game during December. It's a slam dunk every time, with engagement that's easily 300%+ higher than a standard "Holiday Sale!" post.
Listen. My absolute biggest pet peeve is when some "guru" on LinkedIn tells a small business owner to "just go viral." It makes me want to throw my computer across the room. It's like telling someone to "just win the lottery." It is not a strategy. It's hope. And hope doesn't pay the bills.
What Faisco does, and what gamification does when you do it right, is it gives you a system for predictable engagement. It's not about one post hitting the algorithm just right. It’s about creating a fun, compelling reason for people to interact with your brand, share your page, and happily give you their email address in exchange for a moment of fun. It’s reliable. It’s a proven process. Not a lottery ticket.
(And frankly, it works across platforms. The way a campaign needs to function on Instagram is different from TikTok, and Faisco seems to actually get that, which a lot of other platforms... do not.)
The businesses I set up with this typically see 200-400% increases in their social following and 150-300% growth in their email lists within the first month. Not because of magic. But because you're giving people something they actually want to do.
Look, if you're feeling stuck, here's my advice.
Go look at Faisco's game templates. You do not have to sign up. Just look at them. Think about your next holiday promo-Valentine's Day, St. Patrick's Day, Mother's Day, whatever is coming up. Ask yourself: could you use one of those games instead of just another '20% Off' graphic on Instagram? The answer is almost certainly yes.
Marketing for a small business is tough. I've been doing this since 2010 and it doesn't get easier, the channels just change. But you do not need another revolutionary strategy. You just need tools that are practical, affordable, and actually get people to click. This is one of them. Trust me on that.
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