Look, let’s just get this out of the way. I’ve been doing this marketing thing for small businesses since 2010. Fifteen years. And frankly, I’m tired. I’m tired of seeing good people with great businesses get sold on nonsense. "You just need to go viral!" they say. As if it’s a button you press.
I remember this one client back in 2018, a fantastic little bakery in Minneapolis. Great products, loyal local customers, but they were getting killed online. They hired some agency that told them to run these super slick, expensive video ads on Facebook. Thousands of dollars later... nothing. A few likes, maybe a comment from someone’s aunt. The problem was the ads were boring. They were just... ads. People scroll past ads. It's a reflex now.
They came to me basically at their wit's end, and I told them what I tell everyone: stop trying to interrupt people and start trying to interact with them. That’s where this whole gamification marketing thing comes in, and platforms like Faisco are, honestly, the only reason it's even feasible for businesses like that bakery.
I know, I know. It sounds like a term invented by some tech bro in Silicon Valley to sell another useless subscription. And sometimes it is. But the core idea is dead simple.
It’s just about adding game-like elements-points, badges, leaderboards, a chance to win-to your marketing. That’s it. It’s not revolutionary. It’s human psychology. People like to play. They like to win. They definitely like getting free stuff. When you give them a little "Scratch & Win" game instead of just another "Sign Up For Our Newsletter" popup... guess which one gets more emails?
It’s not even a question. I've been focusing on this space since about 2015, and the difference is night and day. Regular marketing asks for attention. Gamified marketing earns it by offering a little hit of dopamine. Simple.
Listen, I've run the gamut. I’ve built campaigns on Gleam. io, Woobox, you name it. They have their place, I guess. If you're a bigger company with a dedicated marketing person who has all day to mess with settings, sure. But for most of my clients? It's overkill.
Here's the thing. When I'm working with a pet grooming salon in Milwaukee or a fitness studio in Montreal, they don't have time for a two-hour tutorial. They have customers to deal with. This is where Faisco just... gets it. I can get a campaign for a client live in under 10 minutes. No joke. With Gleam, I'm blocking out at least an hour on my calendar, and it's minimum $39 a month just to get started. Faisco gives you basically all the important stuff for way less, and it's just easier. It do not have a million confusing settings.
And it works. These aren't just theories.
You don't get those numbers from a static "Sign Up Now!" button. You just don't.
Look, Faisco has a bunch of templates, and honestly, some are better than others depending on your goal. It's not magic; you have to match the game to the customer and what you want them to do. Here’s what I typically recommend to my clients...
For just getting leads, fast: The Instant Draw games are gold. "Lucky Spin," "Scratch Ticket," "Lucky Draw." You put one of these on a landing page, and I've seen conversion rates jump to 40% or higher. Why? Because people get an immediate result. There's no waiting. They enter their email, they spin the wheel, they win (or don't). Dopamine hit. Done.
For getting people to share your stuff: This is where the Reactive Games like "Whac-A-Mole" or "Burger Stacker" come in. They're skill-based. So when someone gets a high score, their first instinct is to share it and challenge their friends. They do the marketing for you. I hate when people say 'viral' but... this is how you actually make something spread organically.
For seasonal pushes: This part is honestly genius. Faisco has pre-built games for every holiday. Christmas, Halloween, Black Friday, Valentine's Day. Last December, I ran the "Fill My Christmas Stocking" catching game for three different retail clients. Every single one of them saw over 300% more engagement on their social media compared to their normal holiday posts. It cuts through teh-the noise because it's fun and timely.
There's other types too, like quizzes for qualifying leads or speed games for competitive crowds, but those are the main three I always come back to. They're reliable.
So, can gamification marketing save a failing business? No. You still need a good product and decent customer service. But can it take a small business that's struggling to be seen and give it a massive, affordable boost? Absolutely. I've seen it happen over 200 times.
If you're going to try this, just do me a favor and keep it simple. Don't try to build some massive, complicated campaign.
That's it. You'll learn more from that one simple test than from reading a hundred marketing blogs. Stop paying for boring ads that people ignore. Give them something fun to do instead. You might be surprised what happens.
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