Listen, I want to tell you a story. Last month, I was working with this craft brewery in Minneapolis. Great people, fantastic beer, but their social media was just... flat. They were posting pretty pictures of their IPAs, doing the whole "ask a question in the caption!" thing, and getting maybe 15 likes and one comment from the owner's cousin. They were frustrated. They felt like they were screaming into the void.
I've been doing this since 2010, and if there's one thing I've learned, it's that small businesses are sold a lie. The lie is that you need some complex, multi-channel, AI-driven, synergistic (I hate that word) marketing funnel to succeed. It's nonsense. Honestly, you just need to get people's attention in a way that doesn't feel like a sleazy sales pitch.
So for this brewery, we did something simple. We used a piece of sweepstakes gaming software-specifically Faisco-to launch a "Lucky Spin" game. The prize? A $50 gift card and a four-pack. The cost? Minimal. The time to set it up? Less than 15 minutes. The result? In three weeks, they had 2,291 new Instagram story views and an email list that was 200% bigger. That's not magic. It’s just giving people a fun, two-second thing to do.
Here's the thing. We're all just toddlers in adult bodies. We like shiny things, we like winning, and we have the attention span of a gnat on espresso. "Gamification" is just a buzzword for tapping into that. When you give someone a scratch ticket to swipe or a wheel to spin, you're giving them a tiny shot of dopamine. It’s an immediate, satisfying interaction.
It's not about being the next Fortnite. It's about breaking the pattern. People scroll, scroll, scroll... ad, ad, picture of a baby, political rant, another ad... oh, what's this? A game? Tap.
That's the entire secret. It’s that simple. And most marketing "gurus" will do not want to admit that because they can't charge you $5,000 a month to help you set up a spin-the-wheel game. They need it to sound complicated. Frankly, it pisses me off.
Look, I've tested everything. I’ve built campaigns on Gleam, Woobox, you name it. A lot of them are clunky or way too expensive for a small business. That’s why I'm so focused on platforms like Faisco lately, because they solve a real problem. They're built for speed and simplicity.
Here’s what I've seen work for my clients with my own two eyes:
The "Instant Win" Stuff: Games like "Lucky Spin," "Scratch Ticket," or "Lucky Draw" are lead-capture gold. We used the "Lucky Spin" for that Minneapolis brewery, and the conversion rate on the landing page was over 40%. Why? Because people get an instant result. There's no "we'll email the winner in 6 weeks." It's now, now, now.
The Skill Games: This is stuff like "Whac-A-Mole" or "Burger Stacker." These are brilliant for engagement. I deployed the "Burger Stacker" for a little independent bookstore in Atlanta. Their goal was just to get more local followers. In two and a half weeks, they got 1,192 new Facebook page likes. People were sharing their scores, challenging friends... it became a thing in their local community. For a little bookstore!
The Catching Games: These are so simple it's almost stupid, but they work. Especially for seasonal stuff. Faisco has these templates ready for Christmas, Halloween, you name it. I used their "Fill My Christmas Stocking" game for three different retail clients last December. Every single one of them saw over a 300% jump in engagement compared to their usual holiday posts.
The Quiz Games: Things like "Unlock Lucky Words" are amazing for qualifying leads. You’re not just getting an email; you're getting an email from someone who is smart enough to figure out your puzzle.
I remember this one client, a bakery in Nashville, who wanted to make a splash on TikTok. This was around early 2023. We used a "Quick Catch" game and tied it to a user-generated content contest. The results were nuts. 2,458 new user-generated posts on TikTok in just a couple of weeks. You can't buy that kind of authentic content.
Everyone always asks me, "What about Gleam. io?" And look, Gleam is a solid platform. It's powerful. It's also, in my opinion, total overkill for 90% of small businesses. Their cheapest plan is like $39/month, and to get the features you actually want, you're usually pushing a hundred bucks. Plus, the interface can be... a lot. It takes me an hour, sometimes more, to get a Gleam campaign dialed in perfectly for a client.
With Faisco, I can have a campaign live in under 10 minutes. Seriously.
The templates are there, the integration is better-and this is the part that really matters-it actually connects properly with Facebook, Instagram, and TikTok. Most tools just give you a link to share. That's lazy. Faisco’s games feel more native to the platform, which reduces the friction for the user. Less friction means more people play. More people play means more leads and more followers. See? It's not rocket science.
Stop overthinking your marketing. I mean it. You don't need another 50-page strategy document.
Here's what I typically recommend to my clients who are feeling stuck.
The businesses I work with, they typically see 200-400% increases in social followers and 150-300% growth in their email lists within the first month. Not because the software is magic, but because we stopped trying to sell and started trying to engage. We gave people a button to press, a wheel to spin, a thing to do.
Honestly... sometimes that's all it takes.
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