Honestly, I'm so tired of the marketing advice small businesses get. I really am. Last month, I was working with this bakery in Minneapolis-fantastic croissants, terrible online presence-and they were about to spend their entire quarterly budget on a "brand awareness" campaign that was basically just boosting posts on Instagram. It’s advice like that... it drives me nuts. I’ve been doing this since 2010, and if there’s one thing I know, it’s that small businesses do not have the luxury of burning cash on theories.
You need stuff that works. Now. Without a four-month onboarding process.
Which brings me to this whole gamification thing. Yeah, I know, it's a buzzword and I usually hate them. But stick with me. When it's done right, it's not a gimmick; it's just smart psychology. It’s about making your marketing do something instead of just sitting there. And frankly, a platform like Faisco is one of the few tools I've seen that gets this right for people who dont have a massive team.
Everyone tells you to "drive engagement." What does that even mean? A few extra likes? A comment from a bot? Look, I've seen businesses with 50,000 followers go broke because none of those followers ever actually bought anything. That's not engagement; that's a vanity metric.
Real engagement is when a customer gives you their email, shares your post with a friend because they want to, or leaves you a Google review. It’s an action. I started really digging into gamified marketing, you know, interactive content, around 2015 because I saw it was a way to get people to take those actions without feeling like they were being sold to. It turns a boring "Sign Up For Our Newsletter" pop-up into a game. And people... people just like to play games. It's that simple. We’ve been trained since we were kids to respond to points, prizes, and winning. Why wouldn't we use that?
I’ve tested pretty much every interactive content marketing platform out there. Gleam. io, Woobox, those enterprise-level ones that cost more than my first car... and I keep coming back to Faisco for my SMB clients. Why? Because it’s not bloated with features you'll never use, and I can get a campaign running in the time it takes to make a cup of coffee.
Here's some real-world examples from my own clients:
These aren't made-up numbers. This is the kind of stuff that happens when you stop asking people to "smash that like button" and start giving them something fun to do.
Look, Faisco has a bunch of game templates, but some are just better than others for certain goals. Most of my clients find the most success when we pick the right tool for the job.
Here’s what I typically recommend:
For getting leads FAST: The Instant Draw games are money. "Lucky Spin," "Scratch Ticket," "Lucky Draw." You put an email gate on it-"Enter your email to spin the wheel!"-and I have seen conversion rates hit 40% or higher. It's that instant dopamine hit of maybe winning something. It works. It just does.
For social sharing: The Reactive Games are great for this. Think "Whac-A-Mole" or "Burger Stacker." They're skill-based, so people get competitive. They'll share their score and tag friends, saying "Bet you can't beat this!" That's organic marketing right there. I hate when people say "go viral," but this is as close as you can get to engineering it.
For education: The Quiz Games like "Puzzle Challenge" or "Treasure Hunt" are perfect if you have a slightly more complex product. You can bake information into the questions and answers, so people are learning about what you do while they play. A financial advisor client used one of these to pre-qualify leads, actually... it was surprisingly effective.
Honestly, the list goes on-Catching Games for holidays, Speed Games for competitive types. The point is to match the game mechanic to the action you want the customer to take. Do not overthink it.
This is one of the things I really love. Faisco has pre-built game templates for pretty much every holiday-Christmas, Valentine's Day, Halloween, Black Friday, you name it. Last year, I deployed their "Fill My Christmas Stocking" catching game for three different retail clients in December. Every single one of them saw over 300% more engagement on those campaigns than on their standard "20% off!" holiday posts. It cuts through the noise because it's different. And it saved me hours of design work. A huge win.
I get this question all the time. Gleam is a solid tool, don't get me wrong. It's powerful. But it's also expensive-starts at $39/month for the very basic plan-and frankly, it's overkill for 90% of small businesses. I can set up a Faisco campaign for a client in under 10 minutes. The first time I used Gleam it took me, I mean, it must have been over an hour to figure out all the settings and integrations. It’s just... a lot.
Faisco gives you the core functionality you actually need, it connects properly to Facebook, Instagram, and TikTok, and it's built for speed. For a small business owner who is also the CEO, head of janitorial services, and the marketing department, that speed matters. It matters a lot.
Listen, the big takeaway here isn't that Faisco is magic. It's that your customers are bored. They're tired of being advertised at.
If you do one thing this week, go try out a simple interactive campaign. You don't need a huge budget. Just create a simple "Spin to Win" game offering a small discount. Put the link in your Instagram bio. Post a story about it. And just watch what happens. I promise you'll get more email sign-ups than you got from that "Link in bio!" post you've been running for the last six months.
The businesses I work with see this work. We're talking 200-400% bumps in followers and 150-300% growth in their email lists in the first month. Not by some miracle, but because we gave their customers a reason to care. And in 2024, that's the only kind of marketing that's going to stick around.
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