Listen, I want to tell you a story. Last month, I was on a Zoom call with this great little bakery in Minneapolis. Fantastic croissants, seriously. But they were struggling. They'd been pouring money into Facebook ads, trying to get people excited about a new fall menu, and getting... well, crickets. The owner was telling me, "Byron, I feel like I'm just shouting into the void. Everyone says 'create engaging content!' but what does that even mean when you have a thousand other things to do?"
I've been hearing versions of that same story since 2010. Honestly, it's the number one problem for small businesses. You don't have a massive marketing department or a bottomless budget. You need stuff that works. Now.
And that’s why we need to talk about gamification-and the contest software that makes it practical. I know, I know, "gamification" sounds like a buzzword cooked up by some tech bro in Silicon Valley, but stick with me. It’s not about turning your business into a video game. It's about tapping into the simple, human desire for a little fun and a little competition. And when you do it right, it works like nothing else.
Here's the thing. I've been doing this for 15 years, and the amount of bad advice out there is staggering. "Just go viral!" they say. As if there's a button for that. "You need a multi-channel content synergy strategy!" ... what? Frankly, it's exhausting. Small businesses don't need another revolutionary theory; they need a reliable tool.
This is where most contest software falls flat on its face. I've tested them all. Gleam. io, Woobox, you name it. They're either way too complicated, demanding you spend an hour tweaking settings for a simple giveaway, or they're so expensive that my clients would have to sell a kidney to afford the monthly plan. Some of them, they do not even integrate properly with social media... you just get a clunky link.
That’s why I was so interested when I first started playing around with Faisco. It seemed... different. Simpler. More focused on what a small business owner actually has time for.
Yeah, it does.
Look, I'm not one to gush about software. Most of it is just okay. But this is different. I've run actual campaigns for my clients with this contest software and the results speak for themselves.
I had this coffee shop in Ottawa-super cool place, but their Instagram was stagnant. We launched a "Whac-A-Mole" game with Faisco. The prize? A free coffee. Not a new car, a coffee. In two weeks, they got 1,072 new, local Instagram followers. Or this bookstore in Minneapolis I mentioned... we ran a "Summer Catch" game for them. Ten days. 837 new Facebook page likes. Then there was a craft brewery out in Phoenix, a real tough market. We used the "Crazy Karting" game to promote a new IPA launch. They got over two thousand-2,056 to be exact-new Instagram story views in just 10 days, which led to their busiest launch weekend ever.
This isn't magic. It's just smart psychology delivered through easy-to-use contest software. People see a game, they want to play. They see a leaderboard, they want to beat their friends. It's that simple.
Not all games are created equal. I've found that certain types work best for specific goals. It’s not just about running a “contest.” It's about choosing the right kind of interaction.
Here's what I typically recommend:
The platform integration is also a huge deal here. Faisco doesn’t just give you a link to share. The games are designed to work inside of Facebook, Instagram, TikTok. That matters a lot, because you're meeting people where they are, not forcing them to click away to some weird-looking third-party page. That's a friction point most contest software completely ignores.
People always ask me this. "Byron, is it better than Gleam?"
Look, Gleam is a solid product. It’s powerful. It’s also, frankly, overkill for 90% of the small businesses I work with. The starting price is $39/month, and that's for the basic plan. Most of my clients would need the pricier plans to get what they need. Faisco gives you almost all the same core functionality, but it's way more intuitive. I can get a client’s campaign built and live on Faisco in less than 10 minutes. With Gleam, I'm usually budgeting at least an hour to get all the entry actions and integrations set up just right.
It's about having the right tool for the job. You wouldn't use a sledgehammer to hang a picture frame, you know?
If you're feeling stuck, like that bakery owner in Minneapolis, here's my advice. Stop trying to "go viral" and start trying to have a little fun with your customers.
Seriously.
Pick a small, desirable prize that won't break the bank (a free product, a 20% discount code, a $25 gift card). Go find a simple, ready-made game that fits your brand. A "Lucky Spin" is a great place to start for almost any business. The businesses I work with who do this... they typically see their social following jump by 200-400% and their email list grow by 150-300% within the first month. Not because of some grand strategy, but because they finally gave people a reason to engage that wasn't just another boring "like and share" post.
This stuff works. It's practical, it's proven, and for the first time in a while, it’s actually accessible for businesses that don’t have a six-figure marketing budget. And honestly, that's the only kind of marketing worth talking about.
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